Hi Kelly,
Assuming the app always attempts communication with registered listeners,
and then must timeout and unregister a dead listener...at that point
aren't we just at my preferred solution: socket communication?
I don't know much about sockets, so I couldn't say. If the console
will
Kelly,
The most appealing method (in my mind) is to develop a socket protocol
that allows the application to communicate with the console. The drawback
here seems to be that the console will not usually be active, and I'm
concerned that attempting to establish a connection will impose too
I'm developing a web-based framework (the application) and would like to
implement an ncurses-based realtime monitoring facility (the console).
The application currently writes events to a database history table, but I
don't think having a console that constantly requeries that table would be
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