thing you're creating, btw.
>
> -- Aaron
>
>
> On Mon, Mar 12, 2012 at 4:24 AM, Robert Kovacs
> wrote:
> > Thanks Aaron for your interest!
> >
> > I have managed to "solve" the problem but I am not totally happy.
> >
> > I have put
Dear all,
first off the problem I have is not caused by a bug with Piccolo2d. It is
related to a game that I am writing using Piccolo 2d.
Let me explain:
1. I have a map board made up of hexagons - each hexagon being a PPath
with additional child PPaths for the terrain within the hexagon.
2. I
Hi Michael
attached is a thumbnail to use on the applications page.
Many thanks
Robert
On 21 November 2011 19:28, Robert Kovacs wrote:
> First off, thanks for your comments.
>
> I originally wrote this app using jogl, but it was just too low level and
> when I prototyped it in
First off, thanks for your comments.
I originally wrote this app using jogl, but it was just too low level and
when I prototyped it in piccolo2d, I just fell in love with the api. The
ease of which I could export to PDF was a real winner for me. I addition is
exported as scalable vector graphics w