Re: [piccolo2d-dev] Making Piccolo2D play well with Graphics2D and Java events

2012-05-09 Thread Michael Heuer
Jeffrey Guenther wrote: I work on a research project called CZSaw. It is a visual analytics tool for text analysis. We need a pan/zoom library that supports Swing components, handles Java events in a standard way, and plays well with Graphics2D. I have been digging through Piccolo's API and

Re: [piccolo2d-dev] Making Piccolo2D play well with Graphics2D and Java events

2012-05-09 Thread Jeffrey Guenther
Thank you for the quick reply. I am familiar with the paper. Unfortunately, it does not address the event handling issues that concern me the most. What I am trying to understand is why support for Swing components through PSwing requires Swing events to be rerouted through a Piccolo event

Re: [piccolo2d-dev] Making Piccolo2D play well with Graphics2D and Java events

2012-05-09 Thread Jeffrey Guenther
Looking through the issue threads, it looks like drag and drop is another issue that is made worse by not making a PNodes JComponents. -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en

Re: [piccolo2d-dev] Making Piccolo2D play well with Graphics2D and Java events

2012-05-09 Thread Michael Heuer
Jeffrey Guenther wrote: Thank you for the quick reply. I am familiar with the paper. Unfortunately, it does not address the event handling issues that concern me the most. What I am trying to understand is why support for Swing components through PSwing requires Swing events to be rerouted

Re: [piccolo2d-dev] Making Piccolo2D play well with Graphics2D and Java events

2012-05-09 Thread Michael Heuer
Jeffrey Guenther wrote: Sorry, I don't follow. What are you referring to with the top level containers? POffscreenCanvas renders to an offscreen BufferedImage. PSWTCanvas is a SWT component (http://www.eclipse.org/swt/). Piccolo2D for Processing library uses POffscreenCanvas to integrate