I seem to have started down a possibly foolish path and I wanted to
get some feedback. I have started porting Piccolo to the new HTML5
Canvas API. Mind you I am only a few hours into this, but here are my
thoughts up to this point.
After reviewing the Canvas API I noticed that it is rather similar
Hi Lucas,
I'm glad someone else has some interest in pushing piccolo2d in that
direction.
You may want to take a look at the source code in the repo there's an
entire branch dedicated to doing pretty much what you're talking
about: http://code.google.com/p/piccolo2d/source/browse#svn/piccolo2d.js
lucasjordan wrote:
> I seem to have started down a possibly foolish path and I wanted to
> get some feedback.
Nothing foolish about this -- several piccolo developers have thoughts
in this direction as well.
> I have started porting Piccolo to the new HTML5 Canvas API.
See also
http://code.go
Thanks you for those links to those other tools. They look very promising.
In general I agree that working through GWT is the wrong way to go, since a
'native' javascript can always be wrapped by GWT anyway. I was just hoping
to get a familiar API up and running quickly. Looking at the existing
Pic