[piccolo2d-dev] Porting Piccolo to Canvas

2010-05-04 Thread lucasjordan
I seem to have started down a possibly foolish path and I wanted to get some feedback. I have started porting Piccolo to the new HTML5 Canvas API. Mind you I am only a few hours into this, but here are my thoughts up to this point. After reviewing the Canvas API I noticed that it is rather similar

[piccolo2d-dev] Re: Porting Piccolo to Canvas

2010-05-04 Thread allain
Hi Lucas, I'm glad someone else has some interest in pushing piccolo2d in that direction. You may want to take a look at the source code in the repo there's an entire branch dedicated to doing pretty much what you're talking about: http://code.google.com/p/piccolo2d/source/browse#svn/piccolo2d.js

Re: [piccolo2d-dev] Porting Piccolo to Canvas

2010-05-04 Thread Michael Heuer
lucasjordan wrote: > I seem to have started down a possibly foolish path and I wanted to > get some feedback. Nothing foolish about this -- several piccolo developers have thoughts in this direction as well. > I have started porting Piccolo to the new HTML5 Canvas API. See also http://code.go

Re: [piccolo2d-dev] Porting Piccolo to Canvas

2010-05-04 Thread Lucas Jordan
Thanks you for those links to those other tools. They look very promising. In general I agree that working through GWT is the wrong way to go, since a 'native' javascript can always be wrapped by GWT anyway. I was just hoping to get a familiar API up and running quickly. Looking at the existing Pic