[piccolo2d-dev] Issue 22 in piccolo2d: Name property for PNodes

2009-07-28 Thread codesite-noreply


Comment #21 on issue 22 by mr0...@mro.name: Name property for PNodes
http://code.google.com/p/piccolo2d/issues/detail?id=22

undone in r597.

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[piccolo2d-dev] Issue 22 in piccolo2d: Name property for PNodes

2009-07-28 Thread codesite-noreply


Comment #22 on issue 22 by mr0...@mro.name: Name property for PNodes
http://code.google.com/p/piccolo2d/issues/detail?id=22

redone in r600. Please verify and vote.

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[piccolo2d-dev] Issue 22 in piccolo2d: Name property for PNodes

2009-07-28 Thread codesite-noreply

Updates:
Status: Fixed

Comment #23 on issue 22 by mr0...@mro.name: Name property for PNodes
http://code.google.com/p/piccolo2d/issues/detail?id=22

(No comment was entered for this change.)

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[piccolo2d-dev] Issue 22 in piccolo2d: Name property for PNodes

2009-07-23 Thread codesite-noreply


Comment #12 on issue 22 by allain.lalonde: Name property for PNodes
http://code.google.com/p/piccolo2d/issues/detail?id=22

I vote yes for this too. Might consider delegating getName and setName to  
the to the
client property methods so that the actual size of a PNode in memory  
doesn't grown
unless a name is actually set.

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[piccolo2d-dev] Issue 22 in piccolo2d: Name property for PNodes

2009-07-23 Thread codesite-noreply


Comment #14 on issue 22 by mr0...@mro.name: Name property for PNodes
http://code.google.com/p/piccolo2d/issues/detail?id=22

using the client properties as backing storage makes the value check  
senseless. Also
opens the door to name clashes for this important property with special  
meaning.

So no, it's not a good idea. Also firing change events for name sound  
really odd to
me. A node's name shouldn't change during it's lifetime.

P.S.: I wished there was a name property a year ago, when I wanted to  
integrate with
https://appframework.dev.java.net/intro/ - it's Resource-Injection is based  
on a
name property...

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