Updates:
Status: Verified
Comment #17 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
(No comment was entered for this change.)
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Updates:
Owner: atdi...@gmail.com
Comment #16 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
(No comment was entered for this change.)
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Comment #15 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
Committed revision 1125 (trunk).
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Comment #14 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
Committed revision 1124 (branch).
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Updates:
Status: Fixed
Comment #13 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
Ok, fix is in for both branch and trunk. Please verify.
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Comment #12 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
Committed revision 1123. (trunk commit)
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Comment #11 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
Committed revision 1122.
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Comment #10 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
Unless there come any comments to contrary, I'm going to look into making
the buffering of Swing components configurable, w
Sam Reid wrote:
> I don't recall all the issues regarding direct vs buffered: were there
> problems knowing when the buffered image should be repainted, or do we
> have the same problem when it comes to direct rendering?
>
> Here's the ticket about the fuzziness problem (perhaps this is what
> yo
I don't recall all the issues regarding direct vs buffered: were there
problems knowing when the buffered image should be repainted, or do we
have the same problem when it comes to direct rendering?
Here's the ticket about the fuzziness problem (perhaps this is what
you called "fidelity"?):
http:/
My vote would be to make it configurable between "direct" and
"buffered" rendering. The default should probably be consistent with
the original behavior (ie, buffered) for backward compatibility. Our
applications don't use zooming, and fidelity is important to us, so we
would typically use "direct
Comment #9 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
Sorry - it was Issue 83, r467.
I'm using PSwingExample and notice a clear degradation from release-1.2
when zooming.
For
Comment #8 on issue 173 by heue...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
Are you sure it was Issue 82? r458 doesn't appear to change the way PSwing
renders.
Also, what are you using to compare p
Comment #7 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
So testing on Windows Vista, the paint performance is much better.
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Comment #6 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
When I say "much more expensive", I've only tested this behavior on Mac, so
I'm not sure if other platforms suffer the same
Comment #5 on issue 173 by atdi...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
Before Issue 82, PSwing would render to a buffer and then render that
buffer to the Graphics2D. The result would be that the
Updates:
Status: Accepted
Labels: Type-Defect Priority-Medium OpSys-OSX Effort-Medium
Component-Extras Milestone-1.3.1
Comment #4 on issue 173 by heue...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=
Comment #2 on issue 173 by mikkelrj: Slow repaint of PSwing components when
zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
Good call, I hadn't checked with the 1.2.1 release. However, I just did and
for me
that works like the 1.2 release, that is, much smo
Comment #1 on issue 173 by heue...@gmail.com: Slow repaint of PSwing
components when zooming (from 1.2 to 1.3)
http://code.google.com/p/piccolo2d/issues/detail?id=173
I believe there were also some PSwing changes in 1.2 to 1.2.1, have you
tried
comparing with that version?
I have noticed
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