Hi all,
This is how it was done in simul/gl/glut.c, which worked with (32-bit)
picoLisp-2.3.5:
// (glut:BitmapCharacter 'fontNum 'character) - T
any BitmapCharacter(any ex) {
void* font;
int fontNum;
int character;
fontNum = (int)evCnt(ex, cdr(ex));
character =
Hi Jon,
This is how it was done in simul/gl/glut.c, which worked with
(32-bit) picoLisp-2.3.5:
...
void* font = GLUT_STROKE_ROMAN;
...
int character;
...
glutStrokeCharacter(font, character);
Yes. The only difference is that glutStrokeCharacter() expects a pointer
and an
On Nov 8, 2012, at 9:09 PM, Alexander Burger wrote:
Hi Jon,
work to make OpenGl.l a little more complete (lots missing). The problem
I have right now, is with glutBitmapCharacter and glutStrokeCharacter;
they give me Segmentation fault, and I suspect they'll fail on Linux
as well.