On 09/11/15 05:19, Dave Airlie wrote:
On 21 August 2015 at 22:08, Marek Olšák wrote:
Hi Alex,
The tests which don't specifically test the behavior of the default
framebuffer should use -fbo. I think this is done by marking a test as
"concurrent" in all.py. A lot of tests
Hi Alex,
You're right on the theory, but your patch seems to have an issue (read
on).
On 2015-08-13 19:49, agoins wrote:
winsys-framework incorrectly assumed that it will always have ownership
of the
pixels in its own buffers. If using the default framebuffer (i.e., when
Piglit
is not
piglit_require_GLSL_version() requires an integer as parameter, not a float.
This fixes an implicit conversion spotted by Clang.
Signed-off-by: Samuel Pitoiset
---
.../arb_gpu_shader_fp64/execution/double-gettransformfeedbackvarying.c | 2 +-
1 file changed, 1
On 11/17/2015 01:07 AM, Vinson Lee wrote:
These allocations are never used and are also leaked when later
allocations are assigned to the same pointers.
Fixes Coverity "resource leak" defects.
Signed-off-by: Vinson Lee
---
This tests a bug in Mesa where explicit locations are not taken into
account when assigning varying locations which results in two
inputs/outputs being given the same location.
Test results:
Nvidia GeForce 840M - NVIDIA 352.41: pass
i965 - Mesa 11.1-dev: fail
Cc: Ian Romanick
On 11/18/2015 12:30 AM, Samuel Pitoiset wrote:
On 11/17/2015 09:37 PM, Dylan Baker wrote:
On Tue, Nov 17, 2015 at 04:25:53PM +0100, Samuel Pitoiset wrote:
piglit_require_GLSL_version() requires an integer as parameter, not a
float.
This fixes an implicit conversion spotted by Clang.
Thanks :)
Reviewed by: Arthur Huillet
On Tue, 17 Nov 2015 11:33:31 -0800
Alex Goins wrote:
> From: agoins
>
> winsys-framework incorrectly assumed that it will always have ownership of the
> pixels in its own buffers. If using the
> Ilia just told me that it's not the same permission for mesa and piglit.
> Can someone give me access to push or do I need to create a ticket on
> bugs.freedesktop like for mesa?
>
Daniel Stone is the right person I think. I can push the patch in the
meantime.
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On Tue, Nov 17, 2015 at 04:49:37PM -0800, Dylan Baker wrote:
> > Ilia just told me that it's not the same permission for mesa and piglit.
> > Can someone give me access to push or do I need to create a ticket on
> > bugs.freedesktop like for mesa?
> >
>
> Daniel Stone is the right person I
These allocations are never used and are also leaked when later
allocations are assigned to the same pointers.
Fixes Coverity "resource leak" defects.
Signed-off-by: Vinson Lee
---
tests/spec/arb_get_texture_sub_image/getcompressed.c | 5 ++---
1 file changed, 2
Fixes Coverity "unchecked return value" defect.
Signed-off-by: Vinson Lee
---
tests/spec/arb_separate_shader_objects/active-sampler-conflict.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git
On 11/18/2015 01:55 AM, Dylan Baker wrote:
On Tue, Nov 17, 2015 at 04:49:37PM -0800, Dylan Baker wrote:
Ilia just told me that it's not the same permission for mesa and piglit.
Can someone give me access to push or do I need to create a ticket on
bugs.freedesktop like for mesa?
Daniel
Woops, yeah, typo. Sure enough, the first one should be false.
-Original Message-
From: Arthur Huillet [mailto:arthur.huil...@free.fr]
Sent: Tuesday, November 17, 2015 3:10 AM
To: Alexander Goins
Cc: piglit@lists.freedesktop.org; Arthur Huillet
Subject: Re: [Piglit] [PATCH]
On 18 November 2015 at 01:25, Samuel Pitoiset wrote:
> piglit_require_GLSL_version() requires an integer as parameter, not a float.
> This fixes an implicit conversion spotted by Clang.
>
> Signed-off-by: Samuel Pitoiset
Reviewed-by: Dave
On 18 November 2015 at 05:49, Arthur Huillet wrote:
> Thanks :)
>
> Reviewed by: Arthur Huillet
Reviewed-by: Dave Airlie
>
> On Tue, 17 Nov 2015 11:33:31 -0800
> Alex Goins wrote:
>
>> From: agoins
On Tue, Nov 17, 2015 at 04:25:53PM +0100, Samuel Pitoiset wrote:
> piglit_require_GLSL_version() requires an integer as parameter, not a float.
> This fixes an implicit conversion spotted by Clang.
>
> Signed-off-by: Samuel Pitoiset
> ---
>
From: agoins
winsys-framework incorrectly assumed that it will always have ownership of the
pixels in its own buffers. If using the default framebuffer (i.e., when Piglit
is not running in FBO mode,) ownership will not be acquired unless the window is
mapped.
While this is
Both patches
Reviewed-by: Timothy Arceri
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From: Timothy Arceri
Inputs to geometry shaders must be an array.
---
.../arb_separate_shader_objects/compiler/1.50/layout-location.geom | 6 --
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git
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