On Tue, Nov 24, 2015 at 02:10:34PM +, Emil Velikov wrote:
> Hi Yan,
>
> The plan of having such a module is pretty sound.
>
> That said I think that the actual policy/implementation could use some tweaks.
>
> On 24 November 2015 at 12:14, wrote:
> > From:
On Fri, Nov 20, 2015 at 05:37:10PM -0800, baker.dyla...@gmail.com wrote:
> From: Dylan Baker
>
> Changes from previous version:
> - rebase on master
> - fix bug in v3
> - small cleanups
>
> Dylan Baker (3):
> glsl_parser_test.py: Fix which versions are sent to
>
From: Timothy Arceri
This tests a bug in Mesa where explicit locations are not taken into
account when assigning varying locations which results in two
inputs/outputs being given the same location.
Test results:
Nvidia GeForce 840M - NVIDIA 352.41: pass
i965 - Mesa
On Tuesday, November 24, 2015 02:20:10 PM Matt Turner wrote:
> On Wed, Nov 11, 2015 at 4:53 PM, Kenneth Graunke
> wrote:
> > On Tuesday, November 10, 2015 10:46:19 PM Matt Turner wrote:
> >> I don't feel good about this check, but it is done elsewhere in the same
> >> file
On Thu, Nov 12, 2015 at 2:55 PM, Glenn Kennard wrote:
> Tested on r600g implementation
>
> Signed-off-by: Glenn Kennard
> ---
I used this to test the i965 implementation as well. Please push it.
___
On Wed, Nov 11, 2015 at 4:53 PM, Kenneth Graunke wrote:
> On Tuesday, November 10, 2015 10:46:19 PM Matt Turner wrote:
>> I don't feel good about this check, but it is done elsewhere in the same
>> file ("prog == 0").
>> ---
>> tests/shaders/shader_runner.c | 8 ++--
>>
Signed-off-by: Samuel Iglesias Gonsálvez
---
tests/shaders/shader_runner.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index 9308905..14bca06 100644
--- a/tests/shaders/shader_runner.c
+++
On 24/11/15 07:09, Dylan Baker wrote:
On Mon, Nov 23, 2015 at 08:54:46PM -0500, Ilia Mirkin wrote:
On Mon, Nov 23, 2015 at 8:41 PM, Dylan Baker wrote:
On Mon, Nov 23, 2015 at 08:24:22PM -0500, Ilia Mirkin wrote:
On Mon, Nov 23, 2015 at 8:07 PM, Dylan Baker
Test fails on current Mesa and NVIDIA binary driver version 355.11,
don't have currently AMD machine to test with.
v2: - add error checks
- modify to render points
- make it possible to use regular program (makes test pass on Mesa)
Signed-off-by: Tapani Pälli
---
Hi Yan,
The plan of having such a module is pretty sound.
That said I think that the actual policy/implementation could use some tweaks.
On 24 November 2015 at 12:14, wrote:
> From: Yann Argotti
> Date: Tue, 24 Nov 2015 12:16:34
On Tue, Nov 24, 2015 at 5:33 AM, Martin Peres
wrote:
> On 24/11/15 07:09, Dylan Baker wrote:
>>
>> On Mon, Nov 23, 2015 at 08:54:46PM -0500, Ilia Mirkin wrote:
>>>
>>> On Mon, Nov 23, 2015 at 8:41 PM, Dylan Baker
>>> wrote:
On Mon,
From: Yann Argotti
Date: Tue, 24 Nov 2015 12:16:34 +0100
This adds a policy which advises when user should reboot system to avoid
noisy test results due to system becoming unstable, for instance, and
therefore continues testing successfully. To do this, a new
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