Re: [Piglit] [PATCH v2] framework/test/opengl.py: Fix opengl fast-skipping wflinfo errors

2015-12-09 Thread Jose Fonseca
On 08/12/15 00:56, baker.dyla...@gmail.com wrote: From: Dylan Baker This extends the version handling methods of the WflInfo class to handle two kinds of errors. First, it handles getting a patch version in OpenGL and GLSL version strings. > Second, it handles

Re: [Piglit] [PATCH] framework/results.py: write and restore traceback.

2015-12-09 Thread Jose Fonseca
On 08/12/15 01:07, baker.dyla...@gmail.com wrote: From: Dylan Baker Storing recording the traceback into the object is nice and all, but it would be really nice if it was written and read from disk too. Signed-off-by: Dylan Baker ---

Re: [Piglit] [PATCH v2] framework/profile.py: raise exception from pool.

2015-12-09 Thread Jose Fonseca
On 07/12/15 20:25, baker.dyla...@gmail.com wrote: From: Dylan Baker By using Multiprocessing.dummy.Pool.apply_async() instead of .imap(), an exception in the thread can be raised stopping the run of the suite. v2: - Actually run in parallel. Signed-off-by: Dylan

[Piglit] [Bug 93308] New: Primitive restart tests enforce pre-October 2014 spec behavior

2015-12-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93308 Bug ID: 93308 Summary: Primitive restart tests enforce pre-October 2014 spec behavior Product: piglit Version: unspecified Hardware: Other OS: All

Re: [Piglit] [PATCH] Test calling glViewport while using EGL_KHR_surfaceless_context

2015-12-09 Thread Ian Romanick
On 12/08/2015 08:29 AM, Neil Roberts wrote: > The i965 driver currently has a bug where if no window system surface > is bound then it will crash when glViewport is called. This patch adds > a test case which just sets up a simple context and binds it with no > surface before calling glViewport. >

Re: [Piglit] [PATCH V4 1/5] shader_runner: Add basic SSO support to shader runner

2015-12-09 Thread Kenneth Graunke
On Monday, December 07, 2015 11:06:33 AM Timothy Arceri wrote: > This sets up the basics for using SSO with shader runner. This will > only support vertex and fragment shaders but is easily extended. > > V2: delete pipeline in cleanup code rather than calling gen again, > output error message

[Piglit] [PATCH 3/3] arb_shader_image_load_store: call glMemoryBarrier() before reading an image written to by imageStore()

2015-12-09 Thread Timothy Arceri
I haven't been able to test if this fixes the bug as I cannot reproduce it. Cc: Francisco Jerez Cc: Jordan Justen https://bugs.freedesktop.org/show_bug.cgi?id=92822 --- .../image_store/basic-imageStore-const-uniform-index.shader_test | 2

[Piglit] [PATCH 1/3] util: add infrastructure to look-up glMemoryBarrier() enums via names

2015-12-09 Thread Timothy Arceri
--- tests/util/gen_dispatch.py| 14 +- tests/util/piglit-util-gl-enum-gen.c.mako | 24 tests/util/piglit-util-gl.h | 3 +++ 3 files changed, 40 insertions(+), 1 deletion(-) diff --git a/tests/util/gen_dispatch.py

[Piglit] [PATCH 2/3] shader_runner: add ability to set glMemoryBarrier()

2015-12-09 Thread Timothy Arceri
--- tests/shaders/shader_runner.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c index 966abe9..c00fd61 100644 --- a/tests/shaders/shader_runner.c +++ b/tests/shaders/shader_runner.c @@ -2918,6 +2918,8 @@ piglit_display(void)

[Piglit] [PATCH] util: Add new headed matrix_index header to [vertex data]

2015-12-09 Thread Timothy Arceri
This allows data to be set for matrix attributes in shader runner. For example to set colunm 2 of mat2x3: attname/float/3/1 --- tests/util/piglit-vbo.cpp | 43 +-- 1 file changed, 33 insertions(+), 10 deletions(-) diff --git a/tests/util/piglit-vbo.cpp