On Sat, Sep 10, 2016, at 06:56, Marek Olšák wrote:
> Thanks a lot of doing this!!
>
> BTW, --no-process-isolation is not a valid parameter.
Yeah, I decided to change the parameter after I ran the benchmarks, when
I was writing documentation and proper commit messages. I realized that
I'd
On Sat, Sep 10, 2016 at 11:40 AM, Ilia Mirkin wrote:
> On Sat, Sep 10, 2016 at 11:32 AM, Rob Clark wrote:
>> Signed-off-by: Rob Clark
>> Reviewed-by: Eric Anholt
>> ---
>>
On Sat, Sep 10, 2016 at 11:32 AM, Rob Clark wrote:
> Signed-off-by: Rob Clark
> Reviewed-by: Eric Anholt
> ---
> tests/util/piglit-framework-gl/piglit_drm_dma_buf.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git
Ok, so the basic problem with the YUV tests is that they currently
completely ignore driver/hw pitch requirements, since the code that
allocates the buffer doesn't know the pixel format, only the 'cpp'.
The yuv test creates a small 4x4 yuv eglimage. If, say, the hardware
requires the pitch to be
Signed-off-by: Rob Clark
Reviewed-by: Eric Anholt
---
tests/util/piglit-framework-gl/piglit_drm_dma_buf.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/util/piglit-framework-gl/piglit_drm_dma_buf.c
This allows to dispatch compute shaders with a variable local size
using the new "compute group size" command.
Signed-off-by: Samuel Pitoiset
---
tests/shaders/shader_runner.c | 7 +++
1 file changed, 7 insertions(+)
diff --git a/tests/shaders/shader_runner.c
v2: - add glDispatchComputeGroupSizeARB to shader_runner
- update formatting spec quotations
- add a new test which checks various local sizes
From original cover-letter:
Hi there,
This patch adds some tests for ARB_compute_variable_group_size which is
written against GL 4.3. All tests
v1: - update formatting spec quotations (Nicolai)
- use shader_runner for the basic test (Ian)
- add a new test which checks various local sizes (Nicolai)
Signed-off-by: Samuel Pitoiset
---
tests/all.py | 8 +
On 10/09/16 15:39, Marek Olšák wrote:
> On Sat, Sep 10, 2016 at 2:41 PM, Alejandro Piñeiro
> wrote:
>> On 09/09/16 15:10, Marek Olšák wrote:
>>> From: Marek Olšák
>>>
>>> Older versions don't work and there is no interest in fixing the official
>>
>>
On 09/09/16 15:10, Marek Olšák wrote:
> From: Marek Olšák
>
> Older versions don't work and there is no interest in fixing the official
Could you elaborate that older versions doesn't work? We are right now
focusing on gl44, and except some local patches that we needed to
On Saturday 10 September 2016 11:46:32 Niels Ole Salscheider wrote:
> Signed-off-by: Niels Ole Salscheider
> ---
> tests/cl/program/build/cl-defines.cl | 22 ++
> 1 file changed, 22 insertions(+)
> create mode 100644
Thanks for doing that, the numbers are impressive.
Two small comments on the C parts; it's been too long since I looked
into the Python parts to be able to properly comment.
Cheers,
Nicolai
On 09.09.2016 21:18, Dylan Baker wrote:
This allows shader_runner to consume more than one test at a
On 09.09.2016 21:18, Dylan Baker wrote:
Bug fixes from me for the above patch.
I've split these out to make them easier to review. Before merging to
master this will be squashed into the previous patch.
Changes:
- Fix the assertion of subuniform_locations
- Add teardown function for UBOs
On 09.09.2016 21:18, Dylan Baker wrote:
From: Marek Olšák
piglit_report_result prevents running multiple tests per process.
---
tests/shaders/shader_runner.c | 231 +--
1 file changed, 140 insertions(+), 91 deletions(-)
diff --git
Signed-off-by: Niels Ole Salscheider
---
tests/cl/program/build/cl-defines.cl | 22 ++
1 file changed, 22 insertions(+)
create mode 100644 tests/cl/program/build/cl-defines.cl
diff --git a/tests/cl/program/build/cl-defines.cl
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