On 05/18/2017 04:00 AM, Timothy Arceri wrote:
---
tests/spec/gl-4.4/gl_max_vertex_attrib_stride.c | 13 -
1 file changed, 8 insertions(+), 5 deletions(-)
diff --git a/tests/spec/gl-4.4/gl_max_vertex_attrib_stride.c
b/tests/spec/gl-4.4/gl_max_vertex_attrib_stride.c
index
Reviewed-by: Samuel Pitoiset
On 05/18/2017 04:00 AM, Timothy Arceri wrote:
---
tests/spec/arb_base_instance/baseinstance-doesnt-affect-gl-instance-id.c | 1 +
tests/spec/arb_base_instance/drawarrays.c| 1 +
2 files changed, 2
Few comments below, you missed all negative-* tests.
With those fixed, patch is:
Reviewed-by: Samuel Pitoiset
On 05/18/2017 04:00 AM, Timothy Arceri wrote:
---
.../bindbuffer-general-point.c | 1 +
On 05/19/2017 02:41 AM, Timothy Arceri wrote:
There are enought shader_runner and likely CTS tests to make this
redundant.
Typo: enough
Reviewed-by: Samuel Pitoiset
---
tests/glean/tshaderapi.cpp | 18 --
1 file changed, 18 deletions(-)
diff
Reviewed-by: Samuel Pitoiset
On 05/18/2017 04:00 AM, Timothy Arceri wrote:
---
tests/spec/arb_draw_indirect/api-errors.c | 1 +
tests/spec/arb_draw_indirect/draw-arrays-base-instance.c | 1 +
On 19/05/17 22:52, Samuel Pitoiset wrote:
Similar to explicit-sampler-binding.shader_test but that one
but that one -> but this one ?
exercices the explicit binding layout qualifier with
bound/bindless images.
Signed-off-by: Samuel Pitoiset
---
Reviewed-by: Timothy Arceri
On 19/05/17 22:52, Samuel Pitoiset wrote:
"If there were no digits at all, strtol() stores the original
value of nptr in *endptr (and returns 0)."
If the parsing helper functions are used inside a loop like the
"fb tex 2d x" command, the
At this point, the resident handles are already removed and
glMake{Texture,Image}HandleNonResidentARB() reported
INVALID_OPERATION errors because handles weren't resident.
Signed-off-by: Samuel Pitoiset
---
tests/shaders/shader_runner.c | 6 +++---
1 file changed, 3
The initial arb_bindless_texture-uniform wasn't totally correct
after getting a confirmation from Jeff Bolz (NVIDIA).
The spec allows setting a bindless sampler uniform with either
glUniformi1*() or glUniformHandle*(), while a bound sampler
uniform can only be set using glUniform1*().
To avoid potential INVALID_OPERATION errors reported by
glMake{Texture,Image}HandleNonResidentARB().
Signed-off-by: Samuel Pitoiset
---
tests/shaders/shader_runner.c | 11 +++
1 file changed, 7 insertions(+), 4 deletions(-)
diff --git
"If there were no digits at all, strtol() stores the original
value of nptr in *endptr (and returns 0)."
If the parsing helper functions are used inside a loop like the
"fb tex 2d x" command, the parsed value is overwritten with zero
and this ends up by reporting "No texture bound at 0".
Similar to explicit-sampler-binding.shader_test but that one
exercices the explicit binding layout qualifier with
bound/bindless images.
Signed-off-by: Samuel Pitoiset
---
.../images/explicit-image-binding.shader_test | 58 ++
1 file changed,
---
framework/test/gleantest.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/framework/test/gleantest.py b/framework/test/gleantest.py
index b2d56f3..0220c1a 100644
--- a/framework/test/gleantest.py
+++ b/framework/test/gleantest.py
@@ -49,21 +49,21 @@ class
On 19/05/17 16:12, Timothy Arceri wrote:
On 18/05/17 19:17, Michel Dänzer wrote:
On 12/05/17 01:47 PM, Timothy Arceri wrote:
From: Dylan Baker
This allows the command to be overwritten or modified after
instantiation, which is useful for adding additional arguments
---
unittests/framework/test/test_gleantest.py | 1 +
1 file changed, 1 insertion(+)
diff --git a/unittests/framework/test/test_gleantest.py
b/unittests/framework/test/test_gleantest.py
index b9122d2..3ff2b8c 100644
--- a/unittests/framework/test/test_gleantest.py
+++
On 18/05/17 19:17, Michel Dänzer wrote:
On 12/05/17 01:47 PM, Timothy Arceri wrote:
From: Dylan Baker
This allows the command to be overwritten or modified after
instantiation, which is useful for adding additional arguments in a
profile.
Signed-off-by: Dylan Baker
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