On 06/08/2012 11:03 AM, Chad Versace wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 06/07/2012 03:40 PM, Brian Paul wrote:
On 06/07/2012 02:32 PM, Chad Versace wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 06/06/2012 12:40 PM, Brian Paul wrote:
This is basically code that
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 06/07/2012 03:40 PM, Brian Paul wrote:
> On 06/07/2012 02:32 PM, Chad Versace wrote:
>> -BEGIN PGP SIGNED MESSAGE-
>> Hash: SHA1
>>
>> On 06/06/2012 12:40 PM, Brian Paul wrote:
>>> This is basically code that was in the old integer-texture t
On 06/07/2012 02:32 PM, Chad Versace wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 06/06/2012 12:40 PM, Brian Paul wrote:
This is basically code that was in the old integer-texture test.
This test just validates GL error detection for glReadPixels, glDrawPixels,
glTexImage, etc. with
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 06/06/2012 12:40 PM, Brian Paul wrote:
> This is basically code that was in the old integer-texture test.
> This test just validates GL error detection for glReadPixels, glDrawPixels,
> glTexImage, etc. with regard to signed/unsigned integer formats
This is basically code that was in the old integer-texture test.
This test just validates GL error detection for glReadPixels, glDrawPixels,
glTexImage, etc. with regard to signed/unsigned integer formats.
---
tests/all.tests |1 +
tests/spec/gl-3.0/api/CMakeLists.gl.tx