Re: [Pkg-osg-devel] Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2

2013-09-03 Thread Alberto Luaces
"Manuel A. Fernandez Montecelo" writes:

> 2013/8/20 Alberto Luaces :
>> Manuel,
>>
>> do you have by chance the patches you used to try to add the
>> deprecated_osg functionality with 3.2.0~rc1?  I have just packaged 3.2.0
>> and I wanted to try openwalnut against it before going in more depth.
>
> It was a simple substitution, patch attached.  I tried harder with one
> packages than with others, but I wasn't very successful in any case.
>
> Patch for openwalnut attached.

Thanks.  Anyway I came late.  Now openwalnut build does not even reach
code using OSG because the compilation fails before, as soon as anything
uses the new Boost 1.54.  I have to find other program or library to
test.

Regards,

Alberto

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Re: [Pkg-osg-devel] Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2

2013-08-20 Thread Alberto Luaces
Manuel,

do you have by chance the patches you used to try to add the
deprecated_osg functionality with 3.2.0~rc1?  I have just packaged 3.2.0
and I wanted to try openwalnut against it before going in more depth.

Thanks!

-- 
Regards,

Alberto

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Re: [Pkg-osg-devel] Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2

2013-07-30 Thread Alberto Luaces
Alberto Luaces writes:

> Hello,
>
> "Manuel A. Fernandez Montecelo" writes:
>
>> 2013/7/30 Yaroslav Halchenko :
>>> Thanks for the heads up
>>>
>>> so -- is it just a matter of binNMU or there was some API breakage?
>>
>> There is the removal of osg::Geometry, as I said in the initial report.
>>
>> This code seems to heavily use this class in many places, so I'm not
>> sure if this alone will be enough, or if it will fail at run time even
>> if it compiles.
>
> From the release notes,
>
> http://www.openscenegraph.com/index.php/community/press-releases/143-openscenegraph-3-2-release
>
> you can replace all instances of osg::Geometry to
> deprecated_osg::Geometry to have a quick fix:
>
> • Clean up of osg::Geometry class removing all deprecated slow path
>   API's resulting in a smaller and faster Geometry class
>
> • Addition of deprecated_osg namespace and deprecated_osg::Geometry
>   class that provides deprecated BIND_PER_PRIMITIVE and array indices
>   APIs to add with porting

Sorry, I didn't realize that Manuel did already try that and that it is
not working.  In the meantime, I'm going to warn upstream about this
issue.

--
Alberto

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Re: [Pkg-osg-devel] Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2

2013-07-30 Thread Alberto Luaces
Hello,

"Manuel A. Fernandez Montecelo" writes:

> 2013/7/30 Yaroslav Halchenko :
>> Thanks for the heads up
>>
>> so -- is it just a matter of binNMU or there was some API breakage?
>
> There is the removal of osg::Geometry, as I said in the initial report.
>
> This code seems to heavily use this class in many places, so I'm not
> sure if this alone will be enough, or if it will fail at run time even
> if it compiles.

From the release notes,

http://www.openscenegraph.com/index.php/community/press-releases/143-openscenegraph-3-2-release

you can replace all instances of osg::Geometry to
deprecated_osg::Geometry to have a quick fix:

• Clean up of osg::Geometry class removing all deprecated slow path
  API's resulting in a smaller and faster Geometry class

• Addition of deprecated_osg namespace and deprecated_osg::Geometry
  class that provides deprecated BIND_PER_PRIMITIVE and array indices
  APIs to add with porting

--
Alberto

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