CVSROOT:/cvs
Module name:ports
Changes by: ajacou...@cvs.openbsd.org 2014/07/20 02:57:56
Modified files:
infrastructure/db: systrace.filter
Log message:
No longer play with /dev/log in here either.
ok espie@
CVSROOT:/cvs
Module name:ports
Changes by: z...@cvs.openbsd.org2014/07/20 03:17:46
Modified files:
multimedia/mlt : Makefile
Log message:
Instead of relying on implicit BUILD_DEPENDS to come from LIB_DEPENDS,
specify BUILD_DEPENDS on kdelibs-4.x explicitly. This
CVSROOT:/cvs
Module name:ports
Changes by: jas...@cvs.openbsd.org 2014/07/20 06:48:39
Modified files:
devel/srecord : Makefile distinfo
devel/srecord/pkg: PLIST
Log message:
update to srecord-1.64
CVSROOT:/cvs
Module name:ports
Changes by: pas...@cvs.openbsd.org 2014/07/20 08:29:34
Added files:
sysutils/gsmartcontrol/patches: patch-src_res_Makefile_in
Log message:
With .cpp suffix rules, this needs a workaround that works with our make(1):
Delete unneeded rules
CVSROOT:/cvs
Module name:ports
Changes by: rob...@cvs.openbsd.org 2014/07/20 11:22:34
Modified files:
www/chromium : Makefile distinfo
www/chromium/files: chrome
www/chromium/patches: patch-base_base_gypi
CVSROOT:/cvs
Module name:ports
Changes by: rob...@cvs.openbsd.org 2014/07/20 11:23:34
Modified files:
www/chromium/files: chrome
Log message:
add reference to the bug regarding the LANG environment variable
CVSROOT:/cvs
Module name:ports
Changes by: lan...@cvs.openbsd.org 2014/07/20 14:40:25
Modified files:
devel/quilt: Makefile distinfo
devel/quilt/patches: patch-Makefile_in patch-configure_ac
patch-test_delete_test
CVSROOT:/cvs
Module name:ports
Changes by: lan...@cvs.openbsd.org 2014/07/20 14:41:58
Log message:
Import oxygen-gtk3-engine 1.3.5.
Oxygen-Gtk is a port of the default KDE widget theme (Oxygen) to GTK+3.
Its primary goal is to ensure visual consistency
CVSROOT:/cvs
Module name:ports
Changes by: lan...@cvs.openbsd.org 2014/07/20 14:43:00
Modified files:
x11: Makefile
Log message:
+gtk3-oxygen-engine
On Sun, Jul 20, 2014 at 02:41:58PM -0600, Landry Breuil wrote:
CVSROOT: /cvs
Module name: ports
Changes by: lan...@cvs.openbsd.org 2014/07/20 14:41:58
Log message:
Import oxygen-gtk3-engine 1.3.5.
That should have read gtk3-oxygen-engine. I need some sleep.
CVSROOT:/cvs
Module name:ports
Changes by: bent...@cvs.openbsd.org 2014/07/20 19:24:06
Log message:
Import 0ad-0.0.16.
0 A.D. (pronounced zero ey-dee) is a free, open-source, cross-platform
real-time strategy game of ancient warfare. In short, it is a
CVSROOT:/cvs
Module name:ports
Changes by: bent...@cvs.openbsd.org 2014/07/20 19:24:40
Modified files:
games : Makefile
Log message:
+0ad
CVSROOT:/cvs
Module name:ports
Changes by: bent...@cvs.openbsd.org 2014/07/20 19:34:17
Modified files:
games/0ad : Makefile.inc
Log message:
Not broken on i386.
CVSROOT:/cvs
Module name:ports
Changes by: bcal...@cvs.openbsd.org 2014/07/20 21:34:27
Modified files:
www/liferea: Makefile distinfo
Log message:
Bugfix update to 1.10.10 and sync WANTLIB.
Anthony J. Bentley writes:
Hi Pascal,
Pascal Stumpf writes:
Summoning Wars is an open source role-playing game, featuring both
a single-player and a multiplayer mode for about 2 to 8 players.
Tried it on amd64 (Jul 18 snap). Got a segmentation fault. :(
The segfault is probably not
On Sun, 20 Jul 2014 00:17:14 -0600, Anthony J. Bentley wrote:
Anthony J. Bentley writes:
Hi Pascal,
Pascal Stumpf writes:
Summoning Wars is an open source role-playing game, featuring both
a single-player and a multiplayer mode for about 2 to 8 players.
Tried it on amd64 (Jul 18
On Sat, 19 Jul 2014 19:55:02 -0600, Anthony J. Bentley wrote:
Anthony J. Bentley writes:
Hi,
0 A.D. (pronounced zero ey-dee) is a free, open-source, cross-platform
real-time strategy game of ancient warfare. In short, it is a
historically-based war/economy game that allows players to
2014-07-20 3:34 GMT+04:00 Christian Weisgerber na...@mips.inka.de:
Here's the breakage from the 2014-07-18 amd64 bulk build:
devel/hyena mono (Mono.Cairo)
devel/kdevelop missing ui_custom_include_paths.h
Did this build include
Hi,
this is the diff to update sylpheed to latest release with my patch in addition
to avoid few segfaults (more information:
http://sylpheed.sraoss.jp/redmine/issues/215).
ok?
Remi.
Index: Makefile
===
RCS file:
Update net/transmission to 2.84:
Fix peer communication vulnerability
There are few changes so this should be safe unless they screwed
up that particular bug fix. I'll run a minimal test of -daemon on
sparc64 in the next few days.
Index: Makefile
On Fri, Jul 18, 2014 at 01:38:17PM +0100, Zé Loff wrote:
Hi
I was trying to use wxMaxima (-current, amd64) and it fails to start
(and connect to) maxima. Actually it fails to start it, as no 'maxima'
process is created. I also tried starting xmaxima (the only way I could
find to start
On Sun, 20 Jul 2014 08:36:15 -0600, Anthony J. Bentley wrote:
Pascal Stumpf writes:
On Sun, 20 Jul 2014 00:17:14 -0600, Anthony J. Bentley wrote:
Anthony J. Bentley writes:
Hi Pascal,
Pascal Stumpf writes:
Summoning Wars is an open source role-playing game, featuring both
Update Tiny Tiny RSS to 1.13 (July 21, 2014):
- New translations: pt_PT, el_GR, da_DA, es_LA
- Fix resetpass_token created as a wrong column type on mysql
- Pluggable search
- Minor bugfixes
Index: Makefile
===
RCS
Pascal Stumpf writes:
On Sun, 20 Jul 2014 08:36:15 -0600, Anthony J. Bentley wrote:
Pascal Stumpf writes:
On Sun, 20 Jul 2014 00:17:14 -0600, Anthony J. Bentley wrote:
Anthony J. Bentley writes:
Hi Pascal,
Pascal Stumpf writes:
Summoning Wars is an open source
I was proposing this because 0ad already has a launcher script.
Anyways, as it segfault at start it is pretty obvious you have to bump them
;)
2014-07-20 4:00 GMT+02:00 Anthony J. Bentley anth...@cathet.us:
Jonathan Armani writes:
Hi,
Works smoothly on my amd64 too but need an ulimit -d
On Sun, Jul 20, 2014 at 04:17:50PM +0100, Edd Barrett wrote:
On Fri, Jul 18, 2014 at 01:38:17PM +0100, Zé Loff wrote:
Hi
I was trying to use wxMaxima (-current, amd64) and it fails to start
(and connect to) maxima. Actually it fails to start it, as no 'maxima'
process is created. I
Pascal Stumpf writes:
On Sat, 19 Jul 2014 19:55:02 -0600, Anthony J. Bentley wrote:
Anthony J. Bentley writes:
Hi,
0 A.D. (pronounced zero ey-dee) is a free, open-source, cross-platform
real-time strategy game of ancient warfare. In short, it is a
historically-based war/economy
Hi,
Here is an update to renpy-6.17.7.
Works well on i386/amd64. Not sure why the compiled files are no longer
installed though...
ok?
Index: Makefile
===
RCS file: /cvs/ports/games/renpy/Makefile,v
retrieving revision 1.7
diff
On Sun, Jul 20, 2014 at 01:17:08PM +0200, Pascal Stumpf wrote:
On Sat, 19 Jul 2014 23:29:58 + (UTC), Christian Weisgerber wrote:
On 2014-07-18, Christian Weisgerber na...@mips.inka.de wrote:
This build also contained pascal@'s sys.mk patch for adding default
rules for .cpp files.
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