On 11/24/16 09:52, Bryan Linton wrote:
>On 2016-11-23 02:11:36, David Meier <d...@beginvest.ch> wrote:
>> On 11/22/16 10:28, Bryan Linton wrote:
>> >
>> >It won't build for me on i386. I'm not sure if it may be a
>> >problem with my system, or if it
On 11/22/16 10:28, Bryan Linton wrote:
>On 2016-11-22 00:21:29, David Meier <d...@beginvest.ch> wrote:
>> Hello
>>
>> I've tested this port on amd64.
>> Can anyone take a look or commit this port?
>> If patches/files are ok, I try to push them upstream
Hello
I've tested this port on amd64.
Can anyone take a look or commit this port?
If patches/files are ok, I try to push them upstream.
Some games need to be extracted with innoextract
to play them with ags.
Kind regards,
David Meier
On 11/18/16 04:15, David Meier wrote:
>On 11/17/16 11
On 11/17/16 11:33, Kirill Bychkov wrote:
>On Wed, November 16, 2016 04:50, David Meier wrote:
>> Hello
>>
>> I've moved build flags to the ports Makefile to get rid of
>> OpenBSD specific Makefile-defs file.
>>
>> Ok?
>
>Hi!
> - Pleae use infrastr
Hello
I've moved build flags to the ports Makefile to get rid of
OpenBSD specific Makefile-defs file.
Ok?
On 11/13/16 19:42, David Meier wrote:
> AGS (Adventure Game Studio) engine is the engine used to run games made
> with the Adventure Game Studio IDE.
> To play a game, one need to
?
Feedback welcome.
Kind regards,
David Meier
ags.tar.gz
Description: ags.tar.gz