Re: Re: [NEW] games/ags

2016-11-26 Thread David Meier
On 11/24/16 09:52, Bryan Linton wrote: >On 2016-11-23 02:11:36, David Meier <d...@beginvest.ch> wrote: >> On 11/22/16 10:28, Bryan Linton wrote: >> > >> >It won't build for me on i386. I'm not sure if it may be a >> >problem with my system, or if it

Re: [NEW] games/ags

2016-11-22 Thread David Meier
On 11/22/16 10:28, Bryan Linton wrote: >On 2016-11-22 00:21:29, David Meier <d...@beginvest.ch> wrote: >> Hello >> >> I've tested this port on amd64. >> Can anyone take a look or commit this port? >> If patches/files are ok, I try to push them upstream

Re: [NEW] games/ags

2016-11-21 Thread David Meier
Hello I've tested this port on amd64. Can anyone take a look or commit this port? If patches/files are ok, I try to push them upstream. Some games need to be extracted with innoextract to play them with ags. Kind regards, David Meier On 11/18/16 04:15, David Meier wrote: >On 11/17/16 11

Re: [NEW] games/ags

2016-11-17 Thread David Meier
On 11/17/16 11:33, Kirill Bychkov wrote: >On Wed, November 16, 2016 04:50, David Meier wrote: >> Hello >> >> I've moved build flags to the ports Makefile to get rid of >> OpenBSD specific Makefile-defs file. >> >> Ok? > >Hi! > - Pleae use infrastr

Re: [NEW] games/ags

2016-11-15 Thread David Meier
Hello I've moved build flags to the ports Makefile to get rid of OpenBSD specific Makefile-defs file. Ok? On 11/13/16 19:42, David Meier wrote: > AGS (Adventure Game Studio) engine is the engine used to run games made > with the Adventure Game Studio IDE. > To play a game, one need to

[NEW] games/ags

2016-11-13 Thread David Meier
? Feedback welcome. Kind regards, David Meier ags.tar.gz Description: ags.tar.gz