On Mon, Dec 25, 2017 at 10:47:20PM +, Thomas Frohwein wrote:
> Updated tar attached.
>
> - builds with ports-clang, too. So I set COMPILER=base-clang ports-gcc
> ports-clang.
Is there an architecture where ports-clang would be with such compiler line?
It feels redundant based on bsd.port.mk(
ubdirectory this time...
Ready for ok's?
On Mon, 12/25/17, Stuart Henderson wrote:
Subject: Re: New port: witchblast (roguelite dungeon crawler)
To: "Thomas Frohwein" , "Adam Wolk"
, "Kaashif Hymabaccus" , "Ports
Mailing List"
Dat
On 2017/12/25 20:51, Stuart Henderson wrote:
> On 2017/12/25 01:24, Thomas Frohwein wrote:
> > When I try to build on my amd64 with ports-gcc, I get
> > linker errors that I can't resolve readily. Seems to fail
> > to link to the sfml libraries.
>
> You can't mix libraries (e.g. sfml) compiled wi
On 2017/12/25 01:24, Thomas Frohwein wrote:
> When I try to build on my amd64 with ports-gcc, I get
> linker errors that I can't resolve readily. Seems to fail
> to link to the sfml libraries.
You can't mix libraries (e.g. sfml) compiled with base clang (using
libc++) and ports gcc (using libestd
On Mon, Dec 25, 2017 at 06:49:15AM +0100, Jeremie Courreges-Anglas wrote:
>
> Have you tried a build with COMPILER = ports-clang?
I have tried it on sparc64 and it doesn't work, but this is not an
issue with the port.
I get these errors:
In file included from
/usr/ports/pobj/witchblast-0.7.5/w
>
> On Sun, 12/24/17, Kaashif Hymabaccus wrote:
>
> Subject: Re: New port: witchblast (roguelite dungeon crawler)
> To: "Adam Wolk"
> Cc: "Thomas Frohwein" , "Ports Mailing List"
>
> Date:
n Sun, 12/24/17, Kaashif Hymabaccus wrote:
Subject: Re: New port: witchblast (roguelite dungeon crawler)
To: "Adam Wolk"
Cc: "Thomas Frohwein" , "Ports Mailing List"
Date: Sunday, December 24, 2017, 3:27 PM
I think this port also needs:
COMPILER=base-clang
I think this port also needs:
COMPILER=base-clang ports-gcc
or something similar. Otherwise it can't build on sparc64 (and
others). This is because it uses -std=c++11.
--
Kaashif Hymabaccus
GPG: 3E810B04
On Sun, Dec 24, 2017 at 11:23:44PM +0100, Adam Wolk wrote:
> On Sun, Dec 24, 2017 at 09:08:57PM +, Stuart Henderson wrote:
> > On 2017/12/24 21:42, Adam Wolk wrote:
> > > On Sun, Dec 24, 2017 at 01:09:45AM +, Thomas Frohwein wrote:
> > > > Follow up: The music of witchblast is licensed unde
On Sun, Dec 24, 2017 at 09:08:57PM +, Stuart Henderson wrote:
> On 2017/12/24 21:42, Adam Wolk wrote:
> > On Sun, Dec 24, 2017 at 01:09:45AM +, Thomas Frohwein wrote:
> > > Follow up: The music of witchblast is licensed under CC BY-NC-SA. I
> > > grepped through ports and found games/dange
On 2017/12/24 21:42, Adam Wolk wrote:
> On Sun, Dec 24, 2017 at 01:09:45AM +, Thomas Frohwein wrote:
> > Follow up: The music of witchblast is licensed under CC BY-NC-SA. I grepped
> > through ports and found games/dangerdeep and books/progit that also are CC
> > BY-NC-SA.
> >
> > Based on t
On Sun, Dec 24, 2017 at 01:09:45AM +, Thomas Frohwein wrote:
> Follow up: The music of witchblast is licensed under CC BY-NC-SA. I grepped
> through ports and found games/dangerdeep and books/progit that also are CC
> BY-NC-SA.
>
> Based on that I set:
>
> PERMIT_PACKAGE_CDROM = Non-commerc
good music, worth a try.
On Fri, 11/24/17, Thomas Frohwein wrote:
Subject: Re: New port: witchblast (roguelite dungeon crawler)
To: "Ports Mailing List" , "Stuart Henderson"
Date: Friday, November 24, 2017, 10:50 AM
Thanks
Thanks for your feedback, Stuart.
> - sfml should be LIB_DEPENDS not BUILD_DEPENDS
Done
> , then you can add some missing WANTLIB as shown by port-lib-depends-check
port-lib-depends-check confused me at first with adding ".1" to those
libraries. found a precedent in games/mars and games/extre
PS I'd probably choose lower-case for the wrapper script filename.
--
Sent from a phone, apologies for poor formatting.
On 24 November 2017 07:25:26 Thomas Frohwein wrote:
Hi,
witchblast is a roguelite graphical dungeon crawler in the vein of Binding
of Isaac. You play as a novice magici
Good work for a first port. A few things:
- sfml should be LIB_DEPENDS not BUILD_DEPENDS, then you can add some
missing WANTLIB as shown by port-lib-depends-check
- no need to list ninja in BUILD_DEPENDS, or SEPARATE_BUILD, the cmake
module takes care of this
- the HOMEPAGE you've used is s
Hi,
witchblast is a roguelite graphical dungeon crawler in the vein of Binding of
Isaac. You play as a novice magician, progressing through randomly generated
dungeons.
Homepage: https://github.com/Cirrus-Minor/witchblast
Tested and working on amd64. Sound, graphics, and keyboard controls work
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