Re: [Potlatch-dev] Upgrade to fp10 + flex4

2011-06-30 Thread Greg Troxel
Greg, you want to look at the lightspark project, http://sourceforge.net/apps/trac/lightspark . It's direct goal is AS3 support, it's under heavy development and is much more likely to support potlatch2 than gnash ever will. They've implemented a fair amount of the AS3 language but it's

Re: [Potlatch-dev] Upgrade to fp10 + flex4

2011-06-30 Thread Andy Allan
On Thu, Jun 30, 2011 at 7:06 AM, Frederik Ramm wrote: > Hi, > > On 06/30/11 01:39, Greg Troxel wrote: >> >> Does this work with gnash?  I have gnash 0.8.9 installed, and I've been >> able to use potlatch1 but not potlatch2. > > As far as I understand, your ability to use gnash is unaffected by thi

Re: [Potlatch-dev] Upgrade to fp10 + flex4

2011-06-29 Thread Frederik Ramm
Hi, On 06/30/11 01:39, Greg Troxel wrote: Does this work with gnash? I have gnash 0.8.9 installed, and I've been able to use potlatch1 but not potlatch2. As far as I understand, your ability to use gnash is unaffected by this change, i.e. you will still be able to use Potlatch 1, and you wil

Re: [Potlatch-dev] Upgrade to fp10 + flex4

2011-06-29 Thread Greg Troxel
Andy Allan writes: > A) Targetting flash player 10 > > We want to target flash player 10, so that we can use Vectors (instead > of untyped arrays) and have access to the local filesystem for things > like saving diff files and loading local GPX or shapefiles. The code > to do this is available o

[Potlatch-dev] Upgrade to fp10 + flex4

2011-06-29 Thread Andy Allan
Hi All, It's been looming for a while now that we want make a few major upgrades. I've started work on these and the code is available on branches on my github account. https://github.com/gravitystorm/Potlatch2 A) Targetting flash player 10 We want to target flash player 10, so that we can use