Yeah this actually makes sense. I just want to make sure I did not miss
anything. Thanks.
On Friday, May 17, 2019 at 1:40:59 PM UTC-7, Adam Cozzette wrote:
>
> No, there is not really any good alternative but to write two separate
> message definitions. The .proto file format is
No, there is not really any good alternative but to write two separate
message definitions. The .proto file format is language-agnostic so it
can't use any C++-specific features.
On Thu, May 16, 2019 at 9:37 PM Jui-Hsien Wang wrote:
> I am revoking this old question but I would like to know if
I am revoking this old question but I would like to know if protobuf can
handle class templates?
Suppose I have a simple class
template
struct Data {
T data;
};
and know that T can only take on float and double. Is there a way to avoid
writing two proto files?
On Wednesday, January 21,
This is not really a protobuf question, moreso a C++ question. But anyways,
the typical way to do this is:
template typename T struct MatrixTraits { };
template struct MatrixTraitsdouble { typedef DoubleMatrix type; };
template struct MatrixTraitsfloat{ typedef FloatMatrix type; };
Got a new skill :P
Thanks very much!
--- Original Message ---
From: Stephen Tu tu.steph...@gmail.com
Sent: January 22, 2015 1:28 AM
To: Ji Wan wa...@live.com
Cc: protobuf@googlegroups.com
Subject: Re: [protobuf] Can protobuf work with C++ templates?
This is not really a protobuf question
Suppose I have two message types `DoubleMatrix` and `FloatMatrix`, and a
template class `Matrix`:
message DoubleMatrix {
required uint32 rows = 1;
required uint32 cols = 2;
repeated double data = 3 [packed=true];
}
message FloatMatrix {
required uint32 rows = 1;
required uint32