2. Run getters and define in which order they are retrieved
This can get pretty hard to specify (esp. because it involves describing
what happens if those getters reenter the API you're defining).
Why is that particularly hard? Calling fireEvent (or whatever it will be
called) twice on a
On Tue, Mar 1, 2011 at 5:06 AM, Anne van Kesteren ann...@opera.com wrote:
On Tue, 01 Mar 2011 09:59:59 +0100, Jonas Sicking jo...@sicking.cc wrote:
We're also using it in IndexedDB, though I don't think this has gotten
into the spec drafts yet. But it is in the firefox implementation and
I
On Wed, 02 Mar 2011 11:52:01 +0100, Jonas Sicking jo...@sicking.cc wrote:
I'm not quite sure what you mean by via JSON given that JSON is a
serialization format.
I thought that maybe there was some kind of concept that tells you whether
a given object is JSON-compatible.
But yeah, if we
On 3/2/11 5:52 AM, Jonas Sicking wrote:
I'm not quite sure what you mean by via JSON given that JSON is a
serialization format.
The idea would be to take the input object, sanitize it by doing
obj = JSON.parse(JSON.serialize(obj));
(which will get rid of crud like getters), and then work
On Thu, Mar 3, 2011 at 1:46 AM, Boris Zbarsky bzbar...@mit.edu wrote:
On 3/2/11 5:52 AM, Jonas Sicking wrote:
I'm not quite sure what you mean by via JSON given that JSON is a
serialization format.
The idea would be to take the input object, sanitize it by doing
obj =
On 2/28/11, Anne van Kesteren ann...@opera.com wrote:
On Fri, 25 Feb 2011 18:47:54 +0100, Garrett Smith dhtmlkitc...@gmail.com
wrote:
Your example is simple. But some common cases of synth events are
complicated. UI Events aren't so bad but MouseEvents and especially
TouchEvents are a lot of
On Tue, 01 Mar 2011 09:00:27 +0100, Garrett Smith dhtmlkitc...@gmail.com
wrote:
Mouse.click(document.body, {clientX : 10});
Yeah, that would be simpler. However, we do not really have this pattern
anywhere in browser APIs and I believe last time we played with objects
(for namespace
On Tue, Mar 1, 2011 at 7:23 PM, Anne van Kesteren ann...@opera.com wrote:
On Tue, 01 Mar 2011 09:00:27 +0100, Garrett Smith dhtmlkitc...@gmail.com
wrote:
Mouse.click(document.body, {clientX : 10});
Yeah, that would be simpler. However, we do not really have this pattern
anywhere in
On Tue, Mar 1, 2011 at 12:48 AM, Ojan Vafai o...@chromium.org wrote:
On Tue, Mar 1, 2011 at 7:23 PM, Anne van Kesteren ann...@opera.com wrote:
On Tue, 01 Mar 2011 09:00:27 +0100, Garrett Smith dhtmlkitc...@gmail.com
wrote:
Mouse.click(document.body, {clientX : 10});
Yeah, that would be
On Tue, 01 Mar 2011 09:59:59 +0100, Jonas Sicking jo...@sicking.cc wrote:
We're also using it in IndexedDB, though I don't think this has gotten
into the spec drafts yet. But it is in the firefox implementation and
I *think* in the chrome implementation.
The issue raised with it last time (by
On 3/1/11 3:48 AM, Ojan Vafai wrote:
Mouse.click(document.body, {clientX : 10});
...
The Chromium extension APIs use this pattern and I think it's gone over
well in that space. For example, see chrome.contextMenus.create at
http://code.google.com/chrome/extensions/contextMenus.html. I
On Tue, Mar 1, 2011 at 8:51 AM, Boris Zbarsky bzbar...@mit.edu wrote:
The big worry here is that you have to be _very_ careful to define behavior
properly. It's not an issue for extension APIs, where you can assume that
the caller will do sane (and probably non-malicious) things. But for a
On Tue, 1 Mar 2011, Aryeh Gregor wrote:
On Tue, Mar 1, 2011 at 8:51 AM, Boris Zbarsky bzbar...@mit.edu wrote:
The big worry here is that you have to be _very_ careful to define
behavior properly. It's not an issue for extension APIs, where you
can assume that the caller will do sane (and
On Fri, 25 Feb 2011 18:47:54 +0100, Garrett Smith dhtmlkitc...@gmail.com
wrote:
Your example is simple. But some common cases of synth events are
complicated. UI Events aren't so bad but MouseEvents and especially
TouchEvents are a lot of work to synthesize.
Most cases for synth events are for
On Fri, 25 Feb 2011 04:05:44 +0100, Garrett Smith dhtmlkitc...@gmail.com
wrote:
OK. Why not expose a generic version of `fire` to the scripting
environment?
I do not know of any research (or have done any myself) as to how often
such a feature might be useful for authors. While firing an
On 2/25/11, Anne van Kesteren ann...@opera.com wrote:
On Fri, 25 Feb 2011 04:05:44 +0100, Garrett Smith dhtmlkitc...@gmail.com
wrote:
OK. Why not expose a generic version of `fire` to the scripting
environment?
I do not know of any research (or have done any myself) as to how often
such a
On , Garrett Smith dhtmlkitc...@gmail.com wrote:
On 2/25/11, Anne van Kesteren ann...@opera.com wrote:
On Fri, 25 Feb 2011 04:05:44 +0100, Garrett Smith dhtmlkitc...@gmail.com
wrote:
OK. Why not expose a generic version of `fire` to the scripting
environment?
I do not know of any research
On 2/25/11, João Eiras joao.ei...@gmail.com wrote:
On , Garrett Smith dhtmlkitc...@gmail.com wrote:
On 2/25/11, Anne van Kesteren ann...@opera.com wrote:
On Fri, 25 Feb 2011 04:05:44 +0100, Garrett Smith
dhtmlkitc...@gmail.com
wrote:
[...]
Most cases for synth events are for testing --
For DOM Core Ms2ger and I (and some others on IRC) decided to introduce a
subtle distinction between fire and dispatch. Dispatching is actually
going through the list of event targets with an initialized event whereas
firing is initializing the event and then dispatching it.
E.g. a
On 2/24/11, Anne van Kesteren ann...@opera.com wrote:
For DOM Core Ms2ger and I (and some others on IRC) decided to introduce a
subtle distinction between fire and dispatch. Dispatching is actually
going through the list of event targets with an initialized event whereas
firing is initializing
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