Boom!
http://pixelscommander.com/en/web-applications-performance/render-html-css-in-webgl-to-get-highest-performance-possibl/
This looks pretty amazing.
On Sat, Feb 14, 2015 at 4:01 PM, Brendan Eich
wrote:
> Hang on a sec before going off to a private or single-vendor thread
> because you thin
Hang on a sec before going off to a private or single-vendor thread
because you think I sent you packing on topics that are of interest (as
opposed to "Thread-Safe DOM").
I'm sorry I missed Travis's mail in my Inbox, but I see it now in the
archives. The topics listed at the link he cites *are
ht we had a really productive and interesting discussion (most of it
> captured in the IRC notes).
>
> [1] https://www.w3.org/wiki/Improving_Parallelism_Page
>
> -Original Message-
> From: Boris Zbarsky [mailto:bzbar...@mit.edu]
> Sent: Wednesday, February 11,
in the IRC
notes).
[1] https://www.w3.org/wiki/Improving_Parallelism_Page
-Original Message-
From: Boris Zbarsky [mailto:bzbar...@mit.edu]
Sent: Wednesday, February 11, 2015 12:34 PM
To: public-webapps@w3.org
Subject: Re: Thread-Safe DOM // was Re: do not deprecate synchronous
XMLHttpReques
Brendan Eich wrote:
over-the-top work
Apologies if this overloaded trope is confusing without more context --
it could mean "wildly excessive", or doing what soldiers in trenches did
in WWI when the whistle blew (see
https://www.youtube.com/watch?v=fssPqRWx9U0 :-/), but I meant "build on
to
Aryeh Gregor wrote:
This is all horrible, but that's life.
Indeed, nature is nasty. Search for "sacculina carcini life cycle" for
but one example. The Web and the Internet are evolving systems with some
parallels and analogies to biological evolution. See
http://www.cc.gatech.edu/~dovrolis/
Marc Fawzi wrote:
This guy here is bypassing the DOM and using WebGL for user interfaces
https://github.com/onejs/onejs
He even has a demo, with no event handling other than arrow keys at
this point, and as the author admits ugly graphics, but with projects
like React-Canvas (forget the React
<<
Legacy problems
Across the computing industry, we spend enormous amounts of money and
effort on keeping older, "legacy" systems running. The examples range from
huge and costly to small and merely annoying: planes circle around in
holding patterns burning precious fuel because air traffic contr
On Thu, Feb 12, 2015 at 4:45 AM, Marc Fawzi wrote:
> how long can this be sustained? forever? what is the point in time where the
> business of retaining backward compatibility becomes a huge nightmare?
It already is, but there's no way out. This is true everywhere in
computing. Look closely at
On 12/02/15 03:45, Marc Fawzi wrote:
> this "backward compatibility" stuff is making me think that the web is
> built upon the axiom that we will never start over and we must keep
> piling up new features and principles on top of the old ones
>
> this has worked so far, miraculously and not withou
On 2/11/15 9:45 PM, Marc Fawzi wrote:
this "backward compatibility" stuff is making me think that the web is
built upon the axiom that we will never start over and we must keep
piling up new features and principles on top of the old ones
Pretty much, yep.
this has worked so far, miraculously
On Thu, Feb 12, 2015 at 1:45 PM, Marc Fawzi wrote:
> this "backward compatibility" stuff is making me think that the web is built
> upon the axiom that we will never start over and we must keep piling up new
> features and principles on top of the old ones
Yup.
> this has worked so far, miraculo
this "backward compatibility" stuff is making me think that the web is
built upon the axiom that we will never start over and we must keep piling
up new features and principles on top of the old ones
this has worked so far, miraculously and not without overhead, but I can
only assume that it's at
On 2/11/15 3:04 PM, Brendan Eich wrote:
If you want multi-threaded DOM access, then again based on all that I
know about the three open source browser engines in the field, I do not
see any implementor taking the huge bug-risk and opportunity-cost and
(mainly) performance-regression hit of adding
Marc Fawzi wrote:
<<
even if the DOM must remain a single-threaded and truly
lock/barrier/fence-free data structure, what you are reaching for is
doable now, with some help from standards bodies. ***But not by vague
blather***
>>
Sorry, I was too grumpy -- my apologies.
I don't see much gr
<<
even if the DOM must remain a single-threaded and truly
lock/barrier/fence-free data structure, what you are reaching for is doable
now, with some help from standards bodies. ***But not by vague blather***
>>
You're contradicting yourself within a single two-line paragraph, being
vague in your
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