Re: [pygame] Pygame on MeeGO

2010-12-07 Thread Rod McCall
Thanks, I may try it again last time I looked it was not in the list of available libraries, which I thought was odd given that I had seen demons on Maemo. cheers, rod On 7 December 2010 15:30, René Dudfield wrote: > Hi, > > I'm pretty sure it's included with MeeGO.  I haven't tried it though.

Re: [pygame] Pygame on MeeGO

2010-12-07 Thread René Dudfield
Hi, I'm pretty sure it's included with MeeGO. I haven't tried it though. cheers, On Tue, Dec 7, 2010 at 2:10 PM, Rod McCall wrote: > Hi, > > I am curious to know if anyone has got PyGame running on MeeGO? > > Best, > > rod >

Re: [pygame] Pygame for Android

2010-12-07 Thread stas zytkiewicz
On Mon, Dec 6, 2010 at 5:39 AM, Tom Rothamel wrote: > Again, this hasn't been tested on may devices - so feedback is > encouraged. I'll try to get the full source code up shortly. I've tried it on the android emulator, 2.1-update1 API level 7 but it crashes hard: I/ActivityManager( 54): Start

[pygame] Pygame on MeeGO

2010-12-07 Thread Rod McCall
Hi, I am curious to know if anyone has got PyGame running on MeeGO? Best, rod

Re: [pygame] Pygame for Android

2010-12-07 Thread René Dudfield
Hi, on the upcomming android you can write apps with zero java :) Of course that is on 0.01% of peoples devices so far... but still nice for later. """If you're still looking at SDL-on-Android, you might want to check out the Gingerbread SDK/NDK, which now provides a mechanism for native apps th