Hey once again everyone,
This is along the lines as my previous questions... When I do:
set ray_trace_mode, 2;
It produces a 'black and white image', however this really is of the outlines
of the objects in the model. Is there a way I can manually make certain
objects into this outline r
Hey again everyone,
I've working with a model in pymol which needs to end up as a greyscale
image (for a journal). The model is fairly complicated, and contains several
molecules - some represented as spheres, some as sticks, etc. I was working
with:
set ray_trace_mode, 2;
To produce a
Hey everyone,
Is there a transparency setting for the dots representation? Something like
stick_transparency?
Thanks.
12/2008 11:27 AM
To: 'Tsjerk Wassenaar'; O. J. Ganesh
Cc: pymol-users@lists.sourceforge.net
Subject: RE: [PyMOL] sheared spheres for dots in dot representation
I think he means: "sheared" as in garden :)
Creating a separate object is one route.
Another would be:
flag ignore
Hello again. I'm having a bit of trouble with the dot representation again.
When I use the dot representation on an object, the sphere on which the dots
reside ends up sheared; that is, I do not get a nice round sphere to hold up
the dots.
I've adjusted vdw of the object I'd like to have i
Hello, everyone. I'm having a hard time understanding the different
properties of the dots representation in pymol. I just updated the wiki with
what I've been able to piece together, but I still have many questions:
1) Why is the difference between dot_radius and dot_width (other than
dot_
Hey everyone,
I checked the pymol wiki for this one, but didn't find it. Is there an easy
way to create/show the OCNH peptide plane throughout a protein (or maybe in
certain sections of a protein)? I'd like to make planes that look like the
ones from Ramachandran Plot Explorer:
http://bosc
Hey again PyMOL gurus,
>* O. J. Ganesh [2006-05-18 16:09] wrote:
>>
>> Hey PyMOL gurus:
>>
>> I have a 'perfect' helix. Is there some way to 'loosen' all of the
>> angles in the helix so instead of 3.6 residues per turn, I could
>
Hey PyMOL gurus:
I have a 'perfect' helix. Is there some way to 'loosen' all of the angles in
the helix so instead of 3.6 residues per turn, I could have, say, 8 residues
per turn. My goal is to make the helix more 'coil-like'. Is this possible?
Thanks!