Hi Bob,
On 10 Feb 2014, at 20:43, Robert Hanson hans...@stolaf.edu wrote:
I haven't explored JyMOL, but I guess it has the potential to do that, and
like Jmol could probably be converted to JavaScript. I don't know. But I'm
guessing it uses WebGL which isn't an adequate solution in my
My only real objection is that WebGL is not supported on iOS in browsers.
Beyond that, I probably just don't know enough about it to do it right.
On Wed, Feb 12, 2014 at 1:50 PM, Thomas Holder
thomas.hol...@schrodinger.com wrote:
Hi Bob,
On 10 Feb 2014, at 20:43, Robert Hanson
Hi Riccardo -
Looking at the source (pymol/layer1/Ray.c, in RayRenderIDTF(), starting around
line 2254) I can confirm that Sphere, Cone, Cylinder and Sausage
representations are not implemented in the IDTF exporter. Currently only
triangle mesh representations (cartoon, surface) are
So in the mean time, Riccardo, I guess what you are already using:
xxx.pse -- JmolData.jar -- idtf
is your best bet.
Q: What sort of size of PDF file are you seeing in the end?
Q: Do you see this a practical and useful in some way? If so, in what way?
Bob Hanson
Riccardo, like me, I think you forgot to reply all. (I gather that from
your addressing two of us and not just me.)
Yes, Jmol does that. It's not perfect, but it's a respectable amount of
PyMOL functionality. This is actually something that Warren and I talked
about not too long before his
Hi Riccardo -
I guess you are asking if layer1/Ray.c is the only place you'd have to write
code to implement IDTF export of spheres, cylinders, etc.? Then I believe the
answer is yes. I'm working on a COLLADA implementation as one of my PyMOL
Open Source Fellowship projects this year, and
I'm sorry for the news.. I did not know about DeLano's death ... in
November of 2009, I read: I did not know about the Open Source PyMOL
Fellowship projects of which Jared has spoken, so I made a web search,
finding this http://www.pymol.org/fellowship web page, and so the news,
with the date ...