Thanks for the tip!
On Tue, Oct 30, 2018 at 5:10 AM Thomas Holder
wrote:
> Hi Steve and Shintaro,
>
> Shintaro is right, PyMOL's ray tracing is CPU only. It runs parallel
> on multiple CPU cores.
>
> Our graphics development over the last years was focused on getting
> the real-time OpenGL rende
Hi Steve and Shintaro,
Shintaro is right, PyMOL's ray tracing is CPU only. It runs parallel
on multiple CPU cores.
Our graphics development over the last years was focused on getting
the real-time OpenGL rendering (which uses the GPU heavily) as close
to the ray traced images as possible. Lightin
I am under the impression that ray tracing is an entirely CPU process in
pymol. GPU accelerated ray tracing is not implemented in pymol, beyond the
command "draw" which is not the same anyway. The software developers need
to decide whether ray tracing in real-time is widely enough adopted
hardware