Re: [PyMOL] Pymol and Ray Tracing

2018-10-30 Thread Stephen Gravina
Thanks for the tip! On Tue, Oct 30, 2018 at 5:10 AM Thomas Holder wrote: > Hi Steve and Shintaro, > > Shintaro is right, PyMOL's ray tracing is CPU only. It runs parallel > on multiple CPU cores. > > Our graphics development over the last years was focused on getting > the real-time OpenGL rende

Re: [PyMOL] Pymol and Ray Tracing

2018-10-30 Thread Thomas Holder
Hi Steve and Shintaro, Shintaro is right, PyMOL's ray tracing is CPU only. It runs parallel on multiple CPU cores. Our graphics development over the last years was focused on getting the real-time OpenGL rendering (which uses the GPU heavily) as close to the ray traced images as possible. Lightin

Re: [PyMOL] Pymol and Ray Tracing

2018-10-29 Thread Shintaro Aibara
I am under the impression that ray tracing is an entirely CPU process in pymol. GPU accelerated ray tracing is not implemented in pymol, beyond the command "draw" which is not the same anyway. The software developers need to decide whether ray tracing in real-time is widely enough adopted hardware