Hi Darya and Carsten,
The "regular display mode" (real-time OpenGL graphics) does take lights into
account, and their position can be updated in real-time. A neat way to play
around with lights is in lights mouse mode (new in PyMOL 1.5).
From the menu, select "Mouse > 3 Button Lights"
Now hold
Darya,
I have never used that feature, but do you see a difference when raytracing or
drawing the scene? Could be that the regular display mode does not take these
feature into account (this is a wild guess though)
Cheers,
Carsten
From: Дарья Николаева [mailto:daranikola...@gm