Tassos, Dirk,
sorry for the very late reply, but I've just now finished going through a
few hundred list mails that had accumulated.
For converting scenes to movies, Joel Bard's slerpy is really shweet. Check
it out at http://www.pymolwiki.org/index.php/Slerpy.
What I do is the following -
Hey all,
I've run into the following problem while making some movies with MacPyMOL
0.99rc6.
I have a protein in surface representation that I start with transparency =
0 and a cavity (voidoo-created map) as surface with transparency = 1. In
other words, the protein surface is visible, the
BSD
Dear Andreas
I ran into a similar problem more than two years ago when I wanted
to fade one surface and bring in another one. *But*, I thought the
problem did not appear when you ray trace the image; are you implying
the problem exists even in the ray traced image? Below is the
By default, PyMOL only shows the front-most transparent surface.
set transparency_mode, 1
and
ray
to reliably combine all transparent surfaces in all displayed objects.
DeLano Scientific LLC
Subscriber Support Services
mailto:del...@delsci.info
Not yet a PyMOL Subscriber, but want to
I've updated the wiki with a script doing just that: resicolor.py. The script
is available here: http://pymolwiki.org/index.php/Resicolor
You can edit the coloring scheme to your liking from within the script. I
haven't checked what the exact scheme was in sPDBv, it may be the same.
Garteiser
I've updated the wiki with a script doing just that: resicolor.py. The script
is available here: http://pymolwiki.org/index.php/Resicolor
You can edit the coloring scheme to your liking from within the script. I
haven't checked what the exact scheme was in sPDBv, it may be the same.
Garteiser