Jose,
Yes, you need to override the object-specific transparency specification from
the preset:
unset transparency, object-name
Cheers,
Warren
From: Duca, Jose [mailto:jose.d...@spcorp.com]
Sent: Wed 8/19/2009 10:33 AM
To:
Hello,
I could not find a way to search the archived sourceforge messages, so
I apologize if this has been asked and answered.
I am having trouble moving the light source before a ray command (I
want to shine it into the crevice of a structure from behind and above
my current view).
I
Hello,
I am trying to change the stick_radius for a few selected residues so
they stand out relative to the surrounding mess of sticks. If I
command, set stick_radius, 0.75, object name, the report states
that the stick radius was changes for the correct number of atoms in
the file, but
Hi Sean,
I ended up using light, [1,5,-100]. I know these are X,Y,Z
coordinates, but relative to what origin and in what units? After
wasting way too much time, I concluded that the values might be
Angstroms relative to the eyes of the current view. In examples I
found online, the
The light and lightN settings are direction vectors, not coordinates.
Intensity (reflect setting) is averaged across all such directional
sources.
It has recently been suggested that we need better control over
lighting.
Cheers,
Warren
--
Warren L. DeLano, Ph.D.
war...@delsci.com
(Sent
Sean,
Use set_bond instead of set for per-bond properties.
Cheers,
Warren
--
Warren L. DeLano, Ph.D.
war...@delsci.com
(Sent from a mobile device. Please forgive brevity and/or typos!)
On Aug 20, 2009, at 4:18 PM, Sean Moore semo...@mail.ucf.edu wrote:
Hello,
I am trying to change the