Re: [pypy-dev] Continuations and sandboxing

2011-01-09 Thread Dima Tisnek
First of all, congratulations on getting THE idea, I think user content is essential too, but I see why commercial games shy away from it An open source game could do really well! 1, yes, but not in a way you want (you want many boxes that can't touch each other, right?) 2, yes, stackless is the

[pypy-dev] Continuations and sandboxing

2011-01-09 Thread Nathanael D. Jones
Hi folks, I've got a challenging set of requirements that I think PyPy may be able to meet, but I'd like to get some feedback before I jump in. I'm developing a collaboratively edited game. It's not a MUD, but similar in concept, and also text based in nature. HogwartsLive.com and lotgd.ne