On Wed, Nov 11, 2009 at 1:50 PM, Fred Drake wrote:
> On Wed, Nov 11, 2009 at 12:59 PM, Echo wrote:
>> We just need a PyEmacs. Written in python, extensible in elist and
>> python. Nice and simple ;-D
> I'd even give up the elisp support if I could have Python in my Emacs.
Have you tried Pymacs?
_
On Wed, Nov 11, 2009 at 12:59 PM, Echo wrote:
> We just need a PyEmacs. Written in python, extensible in elist and
> python. Nice and simple ;-D
I'd even give up the elisp support if I could have Python in my Emacs.
-Fred
--
Fred L. Drake, Jr.
"Chaos is the score upon which reality is w
On Tue, Nov 10, 2009 at 5:27 PM, Georg Brandl wrote:
>
> Quite simple: because we can't possibly ship Emacs.
>
> cheers,
> Georg
>
We just need a PyEmacs. Written in python, extensible in elist and
python. Nice and simple ;-D
--
-Brandon Singer
___
P
Nick Coghlan schrieb:
> Martin v. Löwis wrote:
>> Nick Coghlan wrote:
>>> Ben Finney wrote:
anatoly techtonik writes:
> Quite an interesting question recently popped up in pygame community
> that I'd like to ask to Python developers.
This forum is specifically about developm
Martin v. Löwis wrote:
> Nick Coghlan wrote:
>> Ben Finney wrote:
>>> anatoly techtonik writes:
>>>
Quite an interesting question recently popped up in pygame community
that I'd like to ask to Python developers.
>>> This forum is specifically about development *of* Python.
>> Anatoly's q
Nick Coghlan wrote:
> Ben Finney wrote:
>> anatoly techtonik writes:
>>
>>> Quite an interesting question recently popped up in pygame community
>>> that I'd like to ask to Python developers.
>> This forum is specifically about development *of* Python.
>
> Anatoly's question is actually a fair on
anatoly techtonik wrote:
> Hello,
>
> Quite an interesting question recently popped up in pygame community
> that I'd like to ask to Python developers.
>
> How many of you use IDLE?
I use it if it's the only syntax highlighting Python editor on the box
(since machines in the lab usually aren't s
Ben Finney wrote:
> anatoly techtonik writes:
>
>> Quite an interesting question recently popped up in pygame community
>> that I'd like to ask to Python developers.
>
> This forum is specifically about development *of* Python.
Anatoly's question is actually a fair one for python-dev - we're th
anatoly techtonik wrote:
Hello,
Quite an interesting question recently popped up in pygame community
that I'd like to ask to Python developers.
How many of you use IDLE?
I do, both shell and editor (for Python code).
What's wrong with it?
See tracker.
I agree that discussion of alternati
> Quite an interesting question recently popped up in pygame community
> that I'd like to ask to Python developers.
>
> How many of you use IDLE?
I do, sometimes.
> What's wrong with it?
AFAICT, nothing.
>>From my side I like the idea of having default Python editor that is
> small, fast, conv
anatoly techtonik writes:
> Quite an interesting question recently popped up in pygame community
> that I'd like to ask to Python developers.
This forum is specifically about development *of* Python.
You would do better to ask on the discussion forum for Python users
http://www.python.org/commu
Hello,
Quite an interesting question recently popped up in pygame community
that I'd like to ask to Python developers.
How many of you use IDLE?
What's wrong with it?
>From my side I like the idea of having default Python editor that is
small, fast, convenient and extensible/embeddable. IDLE is
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