On 6 August 2013 16:24, gratedme...@gmail.com wrote:
On Monday, August 5, 2013 10:15:30 PM UTC-4, Dave Angel wrote:
gratedme...@gmail.com wrote:
I currently working on a game, where I need to maintain a running tally of
money, as the player makes purchases as they navigate thru game. I
Yes I want to store an amount of money which will change from many places
within the code. Absolutely correct. I am very green to this, if you're
familiar, with dopewars the concept is very similar.
for my practice trials I used.. selection_b = input()
and manually input an amount of money,
On Monday, August 5, 2013 10:15:30 PM UTC-4, Dave Angel wrote:
gratedme...@gmail.com wrote:
I currently working on a game, where I need to maintain a running tally of
money, as the player makes purchases as they navigate thru game. I not
exactly sure how to do this in python.
I currently working on a game, where I need to maintain a running tally of
money, as the player makes purchases as they navigate thru game. I not
exactly sure how to do this in python. I know it is a fairly basic step,
nonetheless. Any assistance would be greatly appreciated.
--
On 6 August 2013 02:01, gratedme...@gmail.com wrote:
I currently working on a game, where I need to maintain a running tally of
money, as the player makes purchases as they navigate thru game. I not
exactly sure how to do this in python. I know it is a fairly basic step,
nonetheless. Any
gratedme...@gmail.com wrote:
I currently working on a game, where I need to maintain a running tally of
money, as the player makes purchases as they navigate thru game. I not
exactly sure how to do this in python. I know it is a fairly basic step,
nonetheless. Any assistance would be