RE: [Maya-Python] Calling a compiled QT file in Maya

2010-08-09 Thread brian
Original Message Subject: Re: [Maya-Python] Calling a compiled QT file in Maya From: David Moulder da...@thirstydevil.co.uk Date: Mon, August 09, 2010 1:15 am To: python_inside_maya@googlegroups.com Hi Brain,I believe loadUiType returns a tuple where the 1st Widget is your compiled UI

Re: [Maya-Python] Calling a compiled QT file in Maya

2010-08-09 Thread David Moulder
the methods as both bound and unbound. Thanks, -brian Original Message Subject: Re: [Maya-Python] Calling a compiled QT file in Maya From: David Moulder da...@thirstydevil.co.uk Date: Mon, August 09, 2010 1:15 am To: python_inside_maya@googlegroups.com Hi Brain, I

RE: [Maya-Python] Calling a compiled QT file in Maya

2010-08-07 Thread brian
T contain any of the widgets that I created tab.ui. Thanks, -brian ---- Original Message --------Subject: Re: [Maya-Python] Calling a compiled QT file in MayaFrom: David Moulder da...@thirstydevil.co.ukDate: Fri, August 06, 2010 7:23 amTo: python_inside_maya@googlegroups.comYes totally,Just

Re: [Maya-Python] Calling a compiled QT file in Maya

2010-08-06 Thread John Creson
'setCentralWidget' # Is there a way to get a compiled version of a Ui to open without having to edit the file? Thanks, -brian Original Message Subject: Re: [Maya-Python] Calling a compiled QT file in Maya From: David Moulder da...@thirstydevil.co.uk Date: Thu, August 05, 2010 8

Re: [Maya-Python] Calling a compiled QT file in Maya

2010-08-06 Thread John Creson
Original Message Subject: Re: [Maya-Python] Calling a compiled QT file in Maya From: David Moulder da...@thirstydevil.co.uk Date: Thu, August 05, 2010 10:55 am To: python_inside_maya@googlegroups.com To parent your window you well need to get the Maya main

Re: [Maya-Python] Calling a compiled QT file in Maya

2010-08-05 Thread David Moulder
I use multiple inheritance... import ui_Browser class Browser(QtGui.QWidget, ui_Browser.Ui_Form): def __init__(self, parent=None): super(Browser, self).__init__(parent) self.setupUi(self) self.setObjectName('Browser')

RE: [Maya-Python] Calling a compiled QT file in Maya

2010-08-05 Thread brian
rror: AttributeError ... 'Browser' object has no attribute 'setCentralWidget' # Is there a way to get a compiled version of a Ui to open without having to edit the file? Thanks, -brian Original Message ----Subject: Re: [Maya-Python] Calling a compiled QT file in MayaFr

RE: [Maya-Python] Calling a compiled QT file in Maya

2010-08-05 Thread brian
eft corner of Maya making it unuseable. Thanks, -brian Original Message ----Subject: Re: [Maya-Python] Calling a compiled QT file in MayaFrom: David Moulder da...@thirstydevil.co.ukDate: Thu, August 05, 2010 10:55 amTo: python_inside_maya@googlegroups.comTo parent your window you