I have two snippets that might help :
# First Snippet
import maya.OpenMayaUI as omui
view = omui.M3dView.active3dView()
x = view.portWidth()
y = view.portHeight()
# Second Snippet
import maya.OpenMayaUI as omui
mdag_path = om.MDagPath()
sel = om.MSelectionList()
sel.add(cam)
Hey Doktor,
I have attached a screenshot about what I am trying to achieve.
For example:
- I have selected 3 imagePlane nodes as seen in my "front" camera
viewport/ modelPanel, assuming the position of three planes are at origin
point initially.
- If I choose the `direction` to be