Re: [Pythonmac-SIG] py2app and pygame results in application that may not launch

2009-12-04 Thread Russell E. Owen
In article <4b147584.2050...@codebykevin.com>, Kevin Walzer wrote: > On 11/30/09 3:21 PM, Russell E. Owen wrote: > > > > > The solution was to upgrade to the latest py2app and associated software. > > > > Russell, > > Is this a 32-bit or 64-bit application? I've tried a few times to update >

Re: [Pythonmac-SIG] py2app and pygame results in application that may not launch

2009-11-30 Thread Kevin Walzer
On 11/30/09 3:21 PM, Russell E. Owen wrote: The solution was to upgrade to the latest py2app and associated software. Russell, Is this a 32-bit or 64-bit application? I've tried a few times to update to the latest py2app and macholib, but they barf on my four-way universal 64-bit/32-bit a

Re: [Pythonmac-SIG] py2app and pygame results in application that may not launch

2009-11-30 Thread Russell E. Owen
In article , "Russell E. Owen" wrote: > I am using py2app to bundle a standalone application (containing its own > python) that used to use tkSnack to play sound cues. I recently switched > to pygame because the sound cues were no longer paying reliably with > tkSnack. > > Before switching t

[Pythonmac-SIG] py2app and pygame results in application that may not launch

2009-11-25 Thread Russell Owen
(I apologize if this is a duplicate; after half a day of not seeing the posting via gmane I am posting via email). I am using py2app to bundle a standalone application (containing its own python) that used to use tkSnack to play sound cues. I recently switched to pygame because the sound cues w

[Pythonmac-SIG] py2app and pygame results in application that may not launch

2009-11-25 Thread Russell E. Owen
I am using py2app to bundle a standalone application (containing its own python) that used to use tkSnack to play sound cues. I recently switched to pygame because the sound cues were no longer paying reliably with tkSnack. Before switching to pygame the Mac applications I produced seemed to ru