Re: [Qgis-developer] planet.qgis.org

2014-04-07 Thread Matthias Kuhn
Hi Richard, The situation improved, the server does not only indicate, that it's running, but serves real pages. However, when I type http://planet.qgis.org into my address bar I expect it to open the planet and not the new QGIS Web Application, I think a simple redirect to /planet/ would do

Re: [Qgis-developer] How to get renderComplete painter reference

2014-04-07 Thread Anita Graser
On Mon, Apr 7, 2014 at 2:36 AM, Mathieu Pellerin nirvn.a...@gmail.com wrote: May I suggest a small improvement? You should calculate the time it took, in ms, to render canvas and deduce that ms value from the animationFrameLength ms value in your singleShot call: Good point. I thought of it,

[Qgis-developer] Tickets about Processing

2014-04-07 Thread Paolo Cavallini
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Sorry I didn't follow the discussion accurately: what is the final decision about filing tickets about Processing? Currently I see there are two instances: http://hub.qgis.org/projects/quantum-gis/issues?category_id=94

Re: [Qgis-developer] Considerations around WFS layer and ArcGIS REST API Connector Plugin

2014-04-07 Thread rldhont
Hi Stefan, I'm answering the first question. Le 05/04/2014 12:25, Stefan Keller a écrit : Hi Devs, Tobias and I are working on the ArcGIS REST API Connector Plugin which reads WFS- and WMTS-alike services (called Feature Service and Map Service) from ArcGIS Online or ArcGIS Server 10.x.

Re: [Qgis-developer] Deactivating multi-threaded rendering - Was: QGIS' TimeManager plugin in action

2014-04-07 Thread Martin Dobias
Hi Anita On Sat, Apr 5, 2014 at 5:10 PM, Anita Graser anitagra...@gmx.at wrote: Hi, Are there plans to let plugins (which are not working well with multi-threaded rendering) deactivate the feature when needed? No there are no plans to allow deactivation of rendering in background. I think it

Re: [Qgis-developer] How to get renderComplete painter reference

2014-04-07 Thread Martin Dobias
Hi Anita On Sun, Apr 6, 2014 at 6:08 PM, Anita Graser anitagra...@gmx.at wrote: I need the painter from the renderComplete signal? Could you help me with the correct syntax? I have: self.iface.mapCanvas().renderComplete.connect(self.waitAfterRenderComplete) and def

Re: [Qgis-developer] How to get renderComplete painter reference

2014-04-07 Thread Nathan Woodrow
Martin, Both those signals are the same and work the same. The newer .connect method is the better way. - Nathan On Mon, Apr 7, 2014 at 7:31 PM, Martin Dobias wonder...@gmail.com wrote: Hi Anita On Sun, Apr 6, 2014 at 6:08 PM, Anita Graser anitagra...@gmx.at wrote: I need the painter

Re: [Qgis-developer] How to get renderComplete painter reference

2014-04-07 Thread Jürgen E . Fischer
Hi Nathan, On Mon, 07. Apr 2014 at 19:37:35 +1000, Nathan Woodrow wrote: Both those signals are the same and work the same. The newer .connect method is the better way. Maybe that was to rule out something else. Apropos does either connect actually return True? Jürgen -- Jürgen E. Fischer

Re: [Qgis-developer] How to get renderComplete painter reference

2014-04-07 Thread Martin Dobias
Hi Jürgen On Mon, Apr 7, 2014 at 11:42 AM, Jürgen E. j...@norbit.de wrote: Hi Nathan, On Mon, 07. Apr 2014 at 19:37:35 +1000, Nathan Woodrow wrote: Both those signals are the same and work the same. The newer .connect method is the better way. Maybe that was to rule out something else.

Re: [Qgis-developer] Adding plugins to core?

2014-04-07 Thread Nyall Dawson
On 7 April 2014 18:15, Vincent Picavet vincent...@oslandia.com wrote: A good solution though would be to remove google layers and only use OSM and mapbox layers, which begin to be on par in terms of quality. I'm pretty sure this is against MapBox's terms of service too, unless users were made

Re: [Qgis-developer] Adding plugins to core?

2014-04-07 Thread Mathieu Pellerin
Also, when it comes to OSM, IMO proper TMS support should be what is (eventually) offered as implemented feature to users. That'd allow for OSM basemaps to also export properly in qgis composer. OpenLayer' layers not exporting well in qgis composer is a pretty big limitation. Maybe a simple UI to

Re: [Qgis-developer] Adding plugins to core?

2014-04-07 Thread Vincent Picavet
Hello, Le lundi 7 avril 2014 12:05:05, Nyall Dawson a écrit : On 7 April 2014 18:15, Vincent Picavet vincent...@oslandia.com wrote: A good solution though would be to remove google layers and only use OSM and mapbox layers, which begin to be on par in terms of quality. I'm pretty sure

[Qgis-developer] Composer preview modes - looking for testing and advice

2014-04-07 Thread Nyall Dawson
Hi all, I've just sent through a pull request which implements interactive preview modes to the composer. These allow you to instantly see what your composition would look like in grayscale, bw, or for color blind people. The pull request is here: https://github.com/qgis/QGIS/pull/1294 HOWEVER -

Re: [Qgis-developer] [Processing] field calculator: area

2014-04-07 Thread Victor Olaya
Not with the field calculator, but you can use the advanced python one also in Processing. Here is some more info: http://anitagraser.com/2013/04/20/advanced-python-field-calculator/ 2014-04-06 22:30 GMT+02:00 Yves Jacolin yjaco...@free.fr: Hello, Is there a way to process area for each

[Qgis-developer] opeNoise – new QGIS plugin to model noise

2014-04-07 Thread Stefano Masera
Hi list! I'm happy to announce the first release of opeNoise (v.0.1), an experimental QGIS plugin that allows to compute the noise level generated by road traffic at fixed receiver points and buildings. I hope it can be useful and you want to test it and give me some feedback. You can

Re: [Qgis-developer] Tickets about Processing

2014-04-07 Thread Alexander Bruy
Hi Paolo, now Processing is as subproject of QGIS (thanks to Alex Mandel). All Processing tickets now should be visible in QGIS bugtracker, also you can use custom query on the right panel [0] to filter only Processing tickets. If you need to create new ticket for Processing, you need to use its

Re: [Qgis-developer] Tickets about Processing

2014-04-07 Thread Paolo Cavallini
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Il 07/04/2014 15:30, Alexander Bruy ha scritto: now Processing is as subproject of QGIS (thanks to Alex Mandel). All Processing tickets now should be visible in QGIS bugtracker, also you can use custom query on the right panel [0] to filter only

Re: [Qgis-developer] Tickets about Processing

2014-04-07 Thread Alexander Bruy
If I understand correctly, this is redmine limitation. Alex can clarify this better then me There is also another option — move all Processing tickets into main QGIS tracker. But in this case we will lose all ticket groups and will have only one group called Processing. 2014-04-07 16:35

Re: [Qgis-developer] Tickets about Processing

2014-04-07 Thread Paolo Cavallini
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Il 07/04/2014 15:38, Alexander Bruy ha scritto: If I understand correctly, this is redmine limitation. Alex can clarify this better then me There is also another option — move all Processing tickets into main QGIS tracker. But in this case we

Re: [Qgis-developer] Adding plugins to core?

2014-04-07 Thread Etienne Tourigny
Since the OpenLayers plugin does not (currently) work with master, perhaps we can replace it with TMS-based layers, wither through a plugin or as a native (GDAL-based) provider? Is there anything in OpenLayers that could not work with GDAL TMS mini-driver [1] ? On Mon, Apr 7, 2014 at 7:22 AM,

Re: [Qgis-developer] Adding plugins to core?

2014-04-07 Thread Etienne Tourigny
Since the OpenLayers plugin does not (currently) work with master, perhaps we can replace it with TMS-based layers, either through a plugin or as a native (GDAL-based) provider? Is there anything in OpenLayers plugin that could not work with GDAL TMS mini-driver [1] ? [1]

Re: [Qgis-developer] Adding plugins to core?

2014-04-07 Thread Etienne Tourigny
Thanks for the links. Most of this information is also available at [1]. I am preparing a simple plugin to load these layers as raster layers, will keep you updated on this. [1] http://www.gdal.org/frmt_wms.html On Mon, Apr 7, 2014 at 2:32 PM, kimaidou kimai...@gmail.com wrote: Hi List

Re: [Qgis-developer] Adding plugins to core?

2014-04-07 Thread Olivier Dalang
Hi ! I agree with those saying it's better to integrate the features of top-plugin in the core, if we find the features are worth it, and if someone has the time to do so, rather than shipping dozens of preinstalled plugin. I don't like the impression it gives to have a brand new software

Re: [Qgis-developer] Building on OSX - QgsAbstractFeatureIteratorFromSource

2014-04-07 Thread nzfarmer
Ok. cracked it. But in the process ended up upgrading to Mavericks to install Xcode 5+. A few tips for those building on OSX. - The homebrew installers are helpful for the dependencies - use make rather than make -j# on the main build -- View this message in context:

Re: [Qgis-developer] How to get renderComplete painter reference

2014-04-07 Thread Anita Graser
Am 07.04.2014, 11:57 Uhr, schrieb Martin Dobias wonder...@gmail.com: Yeah, anyway I checked again and even original Anita's statement worked for me. This is what I did in python console: from PyQt4.QtCore import * class A(QObject): def __init__(self): QObject.__init__(self) def f(self,

Re: [Qgis-developer] Adding plugins to core?

2014-04-07 Thread Victor Olaya
I actually do not see the difference between a core plugin a something implemented directly in the core c++ code. Other than the extra time it might take to develop it. The user doesn't have to know it is a plugin, and it should be easy to actually remove a core plugin from the plugin manager

Re: [Qgis-developer] Adding plugins to core?

2014-04-07 Thread kimaidou
Hi Victor For me, core features (and not core plugins) are much more integrated into QGIS ui and dialogs. For example, tablemanager plugins adds some nice features , but they should be integrated in the Fields tab of the vector layer properties. Having the features separated in a plugin (core or

Re: [Qgis-developer] Adding plugins to core?

2014-04-07 Thread Victor Olaya
I agree, each plugin is a different world. It's true that core development can bring further integration, but maybe moving plugins to core is a good moment to rethink how plugins can integrate in the QGIS interface and allow new ways of interacting (for instance, making it easy for a plugin to add

[Qgis-developer] new plugin Load TMS Layer

2014-04-07 Thread Etienne Tourigny
I have put together a simple plugin to load a number of TMS layers using the GDAL TMS mini-driver [1]. I see it as a simple alternative to the more complete OpenLayers plugin. Code is at github for now [2]. Any suggestions are welcome (including plugin name). Also if you have any other working

Re: [Qgis-developer] new plugin Load TMS Layer

2014-04-07 Thread Mathieu Pellerin
Nice, few comments (based on my previous uses of the GDAL TMS mini-driver): - your plugin should make sure the loaded layer is assigned the proper projection (mostly pseudo-mercator); failing to do so will leave must users unable to understand why the TMS rendering fails - that would also switch

Re: [Qgis-developer] Building on OSX - QgsAbstractFeatureIteratorFromSource

2014-04-07 Thread Larry Shaffer
Hi, If you are using Homebrew, consider adding the OSGeo4Mac tap [0], and trying out the qgis-22 formula. The tap is still in a 'beta' state. If you find any issues, please post them to the site's tracker. [0] https://github.com/OSGeo/homebrew-osgeo4mac Regards, Larry Shaffer Dakota

Re: [Qgis-developer] new plugin Load TMS Layer

2014-04-07 Thread Etienne Tourigny
Matthieu, Thanks for your input! I will change the project CRS by default but make it optional. Do you have a xml file for the TMS of the Global Forest Change, or any info on what server it uses or at least the path? While working on it I realized the power of the caching - I am taking