Oh my mistake, I haven't seen that open issue.
I solved it by deleting all .pyc files and closed the ticket.
Best,
Sophie
On 31 May 2017 at 12:02, Paolo Cavallini <cavall...@faunalia.it> wrote:
> Hi Sphie,
>
> Il 31/05/2017 11:51, Sophie Crommelinck ha scritto:
>
> >
about the acceptance status of my plugin?
Best,
Sophie Crommelinck
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Hi Nyall,
thanks a lot for fixing this!
Best,
Sophie
On 26 July 2018 at 00:26, Nyall Dawson wrote:
> On Tue, 24 Jul 2018 at 21:54, Sophie Crommelinck
> wrote:
> >
> > Hello,
> >
> > I have observed that some of the GRASS processing modules do not work
>
Hello,
I am working on a QGIS plugin, that should use the module r.kappa from
GRASS. It looks like this in my plugin source code:
processing.run('grass7:r.kappa',
{"classification": classificationLayer,
"reference": referenceLayer,
"title":
I open QGIS, run r.kappa via the toolbox and run the plugin then, the
GRASS module r.kappa in the plugin works fine. Not sure how to fix this.
Best,
Sophie
On Mon, 6 Aug 2018 at 08:10, Sophie Crommelinck <
sophie.crommeli...@gmail.com> wrote:
> Hello,
>
>
> I am workin
Hi,
I would like to upload a QGIS3 version of a plugin that is now available as
QGIS2 version. Is there a general approach on how to structure the plugin
repository on GitHub accordingly? One idea would be to have two folders
e.g. 'QGIS2' and 'QGIS3' in the main plugin repository. Paolo suggested
Hi Martin and Richard,
thanks for the fast reply. I will use branches (one master for QGIS3 and
one for QGIS2) instead of folders in GitHub.
Best,
Sophie
On Fri, 24 Aug 2018 at 11:11, Richard Duivenvoorde
wrote:
> On 08/24/2018 10:57 AM, Sophie Crommelinck wrote:
> > Hi,
> >
&
Hello,
I have observed that some of the GRASS processing modules do not work (they
run, but produce no result or error) in QGIS3. In particular, I am
interested in using v.net.steiner, for which I was advised by Markus
Neteler to open a bug report, which I did here:
Hello,
I would like to make a QGIS3 plugin. I have created the template with the
'Plugin Builder', which creates the plugin folder in
C:\Users\xxx\AppData\Roaming\QGIS\QGIS3\profiles\default\python\plugins.
When I then open the OSGeo4WShell, navigate to the folder and enter 'make',
the following
I think my images broke while sending,
here they are again:
*Jürgen's suggestion:*
*Hannes' suggestion:*
*python-core.bat*
2018-03-16 10:45 GMT+01:00 Sophie Crommelinck <sophie.crommeli...@gmail.com>
:
> Hello Jürgen and Hannes,
>
> thanks for your support. I tried b
Hello Jürgen and Hannes,
thanks for your support. I tried both suggestions, with little success.
*Jürgen's suggestion:*
This creates the resources.py file (attached). However, when I open QGIS3
it crashes every time I reload the plugin (crash report attached).
*Hannes' suggestion:*
which
e crash. Could you share that file and your resources.qrc that you
> used to generate resources.py?
>
>
>
>
>
> Michel
>
>
>
> *Van:* Sophie Crommelinck [mailto:sophie.crommeli...@gmail.com]
> *Verzonden:* vrijdag 23 maart 2018 11:48
> *Aan:* Michel Stuyts &
Hello,
For my PhD research, I have developed the BoundaryDelineation QGIS plugin
that aims to facilitate manual digitization from remote sensing imagery. As
an input, it requires object outlines obtained through image segmentation.
I have tested different image segmentations in QGIS, but found
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