I'm writing to support this viewpoint.
I use the XYZ tiles functions in the processing toolbox quite
extensively and am aware of certain issues in them.
I understood these were written originally in Python as old versions of
them as such can be found on Github.
Somewhere down the track it
Hi,
+1 for a standard python plugin.
If it's something you feel should definitely be available in qgis
installs, then I'd say making the python version as a prototype and
then opening a feature request for a c++ port is a good approach. Both
Alex Bruy and myself have a history of adopting
On Mon, 4 Oct 2021 at 22:34, Alessandro Pasotti wrote:
>
>
> On Mon, Oct 4, 2021 at 2:26 PM matteo wrote:
>>
>> Hi devs,
>>
>> recently I've made a PR to add an algorithm to the core, written in python:
>>
>> https://github.com/qgis/QGIS/pull/44680
>>
>> from the comments I get that from now on
On Mon, Oct 4, 2021 at 2:26 PM matteo wrote:
> Hi devs,
>
> recently I've made a PR to add an algorithm to the core, written in python:
>
> https://github.com/qgis/QGIS/pull/44680
>
> from the comments I get that from now on additional algorithms are
> accepted only in C++ and not in python
Hi devs,
recently I've made a PR to add an algorithm to the core, written in python:
https://github.com/qgis/QGIS/pull/44680
from the comments I get that from now on additional algorithms are
accepted only in C++ and not in python anymore.
Is this an official statement?
My super personal