Happy to report that following Martin's last commit (
https://github.com/qgis/QGIS/commit/daf1e0b6881cdb77df6f6a9dc988ad92e0f9019d),
I cannot see any issues with vector/raster layer rendering, as well as
labelling. All renders like 2.2, except the user experience is 10 times
better :)
Hi,
I
Hi Larry
On Tue, Feb 25, 2014 at 5:55 AM, Larry Shaffer lar...@dakotacarto.com wrote:
Hi Martin,
This is just awesome work!
Unfortunately, all but the simplest labeling tests (default labels of mm
unit) fail, especially any that utilize labels in map units. In your
forthcoming detailed
Happy to report that following Martin's last commit (
https://github.com/qgis/QGIS/commit/daf1e0b6881cdb77df6f6a9dc988ad92e0f9019d),
I cannot see any issues with vector/raster layer rendering, as well as
labelling. All renders like 2.2, except the user experience is 10 times
better :)
Larry, I'm
Hi Martin and Mathieu,
On Wed, Feb 26, 2014 at 6:41 AM, Mathieu Pellerin nirvn.a...@gmail.comwrote:
Happy to report that following Martin's last commit (
https://github.com/qgis/QGIS/commit/daf1e0b6881cdb77df6f6a9dc988ad92e0f9019d),
I cannot see any issues with vector/raster layer rendering,
Hi Mathieu
On Mon, Feb 24, 2014 at 9:52 AM, Mathieu Pellerin nirvn.a...@gmail.com wrote:
Martin,
Fantastic work; I knew to expect a better rendering experience, yet I was
caught by surprise at how much of a positive difference it makes.
Few things from my 10-minutes play with it:
* The map
Hi Martin,
This is just awesome work!
Unfortunately, all but the simplest labeling tests (default labels of mm
unit) fail, especially any that utilize labels in map units. In your
forthcoming detailed description of changes you mentioned, could you add
some info on what may have changed with
Hi all
this is a short note about the fact that multi-threaded rendering has
now landed in master, so from now on, you should be able to enojy
better experience when browsing your map (especially the fact that you
can keep using QGIS as usual even if rendering continues in the
background).
By
Martin,
Fantastic work; I knew to expect a better rendering experience, yet I was
caught by surprise at how much of a positive difference it makes.
Few things from my 10-minutes play with it:
* The map overview extend is broken, its extend goes way, way beyond the
extend of the sum of all the