Hi,
when looking at topology errors I can imagine three types
1) borders are not identical, i.e. you missed one vertex during digitizing
2) overlaps
3) gaps
ad 1) in my experience it is easy to miss a vertex when digitizing along
an existing edge, the auto-trace plugin may help in this respect
Hi,
Am 08.02.2016, 20:26 Uhr, schrieb Springfield Harrison
:
Hello Group,
I have been manually creating a few simple polygons, always
intending to have no gaps, slivers or overlaps. To do this I >use
snapping and occasionally the Autotrace feature.
Hello Group,
I have
been manually creating a few simple polygons, always intending to have no
gaps, slivers or overlaps. To do this I use snapping and
occasionally the Autotrace feature.
However,
when I run the topology checker, it often flags a variety of errors
although I am