[ql-users] Sprites for Games

2006-03-16 Thread Engstler Karsten
Hello, is there still an extensions/librarys available who can handle Sprites (moving, collision ) and are fast enough for games ? Regards sycor plastics - die B

Re: [ql-users] QL disk transfer

2006-03-16 Thread gwicks
- Original Message - From: "Dilwyn Jones" <> To: "QL Users List" <[EMAIL PROTECTED]> Sent: Wednesday, March 15, 2006 10:28 PM Subject: Re: [ql-users] QL disk transfer > 4. Once you've transferred the archived QDOS Unzip to QL system, how > to unpack it when you don't have an unzip (the

Re: [ql-users] QL disk transfer

2006-03-16 Thread Malcolm Cadman
In message <[EMAIL PROTECTED]>, Dennis Sutherland <[EMAIL PROTECTED]> writes >Dilwyn, speaking as one of the "uninformed/non-technical" types you got a >great idea >here. It may even get me back to the copy of QPC2 Demo I d/lded a year or >two ago. > >Still lurking here but most (99%) of it goes

Re: [ql-users] QL disk transfer

2006-03-16 Thread Malcolm Cadman
In message <[EMAIL PROTECTED]>, Dilwyn Jones <[EMAIL PROTECTED]> writes >> Finally the best way to unzip stuff, once you have the unzip program >> on >> the QL, is to use FileInfo II. A simple file command line and >> pointing >> FileInfo II at the unzip program will allow you to execute a zip >>

Re: [ql-users] QL disk transfer

2006-03-16 Thread Dave Walker
One thought that occurs to me is to create a QL floppy disk with the key tools on it, and then make an image of it using the RAWREAD program on DOS. If you then add the RAWRITE program plus a batch file already set up to use it to write the floppy image to A:, this would allow a user to create the