Re: [ql-users] Turbo TK v3.32 and OT

2002-02-17 Thread Dilwyn Jones
If you only knew how little needed to be done... Was there any doubt??? (Yes we suck up to you Dear Sir Mighty-Magnificent-QLT Editor-and-Commander-In-Chief-Of-All-the-United-QL-Forces-and-expert- to-all-things-S*Basic Lord(of the Rings and other things) Dilwyn Jones :P~~~ (Yuck that's drool) )

Re: [ql-users] Sprite movement and relative info.

2002-02-17 Thread Dilwyn Jones
I have a funny feeling that Digital Precision dod a sprite editor/manager system a long time ago. I can't remember the name though - sorry. Super Sprite Generator. Doesn't work on anything other than QL 512x256 4 or 8 colour modes though. IIRC there's another Sprites system in Quanta library,

Re: [ql-users] Things (was Super Sprite Generator 4.0)

2002-02-17 Thread Robert Newson
Not totally, I am just trying to avoid to reinvent the wheel... but I am afraid I'll have to... at least with a Thing solution I'll be able to use pipes as well to supply the sprite animator with the paths of the sprites... :-) And best of all it would be reusable... :-) I've missed

Re: [ql-users] Sprite movement and relative info.

2002-02-17 Thread Malcolm Cadman
In article 004401c1b78b$c4656100$f9075cc3@default, Dilwyn Jones [EMAIL PROTECTED] writes I have a funny feeling that Digital Precision dod a sprite editor/manager system a long time ago. I can't remember the name though - sorry. Super Sprite Generator. Doesn't work on anything other than QL

Re: [ql-users] Turbo TK v3.32 and OT

2002-02-17 Thread Phoebus R. Dokos
At 05:33 ìì 15/2/2002 +, you wrote: If you only knew how little needed to be done... Was there any doubt??? (Yes we suck up to you Dear Sir Mighty-Magnificent-QLT Editor-and-Commander-In-Chief-Of-All-the-United-QL-Forces-and-expert- to-all-things-S*Basic Lord(of the Rings and other

Re: [ql-users] Things (was Super Sprite Generator 4.0)

2002-02-17 Thread Dilwyn Jones
Robert Newson wrote: Not totally, I am just trying to avoid to reinvent the wheel... but I am afraid I'll have to... at least with a Thing solution I'll be able to use pipes as well to supply the sprite animator with the paths of the sprites... :-) And best of all it would be reusable... :-)

Re: PIC/SCR Compression (Was:Re: [ql-users] DISP_COLOUR)

2002-02-17 Thread Jerome Grimbert
Phoebus R. Dokos makes some magical things to make me read } Well I don't think memory is of any concern for people with hi-colour mode } capabilities... } I don't think there are users of QPC2 and Qx0 without at least 16 Megs of } RAM... Well, just think of QXL user ! at most 8 Megs.

RE: [ql-users] Things (was Super Sprite Generator 4.0)

2002-02-17 Thread Norman Dunbar
-Original Message- From: Dilwyn Jones [mailto:[EMAIL PROTECTED]] Sent: Sunday, February 17, 2002 4:14 PM To: [EMAIL PROTECTED] Subject: Re: [ql-users] Things (was Super Sprite Generator 4.0) Which is the downfall of Things - the very vagueness of what it can be means a lot of