Re: [qooxdoo-devel] How to include new theme graphics from scratch

2009-01-21 Thread Andy Fuchs
Hi friends, after studying the qooxdoo-sources things look a little clearer now (but only a little), I'm still unsure what's the best way to start changing the visual representation of a qooxdoo-application. (We're not HTML-/JS-Folks here, so we need a closer look). While setting up images and th

Re: [qooxdoo-devel] How to include new theme graphics from scratch

2009-01-21 Thread thron7
> > Ahh. Thanks, this helps. Now i remember that i saw this documentation > already. But i only looked in the "theming" sections of the manual > lately and not "Others" :) > Yes, I have to admit there is a certain sentiment (which I don't share) in the project that systematics in documentatio

Re: [qooxdoo-devel] How to include new theme graphics from scratch

2009-01-20 Thread Roman Schmid
thr...@users.sourceforge.net wrote: >> Hi Thomas, Andy >> >> I'd be interested to learn more about this topic as well (a wiki entry >> would be great). I already had a look at the images in the source folder >> and the "clipped" image parts. My missing link is: How does the compiler >> know how big

Re: [qooxdoo-devel] How to include new theme graphics from scratch

2009-01-20 Thread thron7
> Hi Thomas, Andy > > I'd be interested to learn more about this topic as well (a wiki entry > would be great). I already had a look at the images in the source folder > and the "clipped" image parts. My missing link is: How does the compiler > know how big the different parts have to be (eg. width

Re: [qooxdoo-devel] How to include new theme graphics from scratch

2009-01-20 Thread Fabian Jakobs
Andy Fuchs schrieb: > Thanks Thomas, > > if someone could elaborate a little on this topic, I'd volunteer creating a > short 'how-to' guide for the wiki, since I guess this could be good use for > others as well. > > andy > > Hi Andy, this is a great idea. I can offer you my help creating such

Re: [qooxdoo-devel] How to include new theme graphics from scratch

2009-01-20 Thread Roman Schmid
Hi Thomas, Andy I'd be interested to learn more about this topic as well (a wiki entry would be great). I already had a look at the images in the source folder and the "clipped" image parts. My missing link is: How does the compiler know how big the different parts have to be (eg. width of the bor

Re: [qooxdoo-devel] How to include new theme graphics from scratch

2009-01-20 Thread Andy Fuchs
Thanks Thomas, if someone could elaborate a little on this topic, I'd volunteer creating a short 'how-to' guide for the wiki, since I guess this could be good use for others as well. andy On 20.01.09 19:20, "thron7" wrote: >> What's the best way to set my own frames/clippings? (Where do I tel

Re: [qooxdoo-devel] How to include new theme graphics from scratch

2009-01-20 Thread thron7
> I also couldn't find which images are used/required. Is there some > information on this topic, other than looking through the source files? > I'm afraid no. > The combined files are just for convenience, right? > Right. They're an optimization. > What's the best way to set my own fr

Re: [qooxdoo-devel] How to include new theme graphics from scratch

2009-01-20 Thread Andy Fuchs
Hi Thomas, thanks for your info. > You need ImageMagick installed for that to work. But you need not bother > with it. Making combined images is not crucial for creating a theme. Ack... on my new Macbook Pro not everything is in place yet :-) >> BTW: Is there a good tutorial, etc... how to chan

Re: [qooxdoo-devel] How to include new theme graphics from scratch

2009-01-20 Thread thron7
Andy, > I tried to create a new theme from scratch and ran into a problem, maybe > someone could shed some light on it. > > Here are my steps: > - I duplicated the 'framework/source/resource/source/Modern' folder and > changed a couple of graphic files > > - I then changed the image.json: > "let

[qooxdoo-devel] How to include new theme graphics from scratch

2009-01-19 Thread Andy Fuchs
MacOS X 10.5.6 I tried to create a new theme from scratch and ran into a problem, maybe someone could shed some light on it. Here are my steps: - I duplicated the 'framework/source/resource/source/Modern' folder and changed a couple of graphic files - I then changed the image.json: "let" :