[racket-users] Puzzler - A Language for Puzzle Games

2020-04-22 Thread Alex Owens
Hello everyone! My name is Alex Owens and I've been a lurker on this mailing list - and in the Racket community in general - for a while. While I'm still relatively new to Racket, I wanted to share a project I worked on called Puzzler. Puzzler is a DSL to enable easy creation of 2D grid-based

[racket-users] bitmap% performance

2020-04-22 Thread 'racket' via users-redirect
  Hi, I’m writing to the group looking for help with a performance issue.  I’m coding a gallery like application, using the racket/draw library, but the bitmap% class seems to be pretty slow. The (make-bitmap 4000 3000) operation takes more than 4 seconds on my computer (a macbook pro with a

Re: [racket-users] minicosm - a Racket universe/big-bang inspired game engine in ClojureScript

2020-04-22 Thread Stephen De Gabrielle
Thanks this is interesting S. On Thu, 16 Apr 2020 at 11:33, Annaia Danvers wrote: > Hey folks! > > This is technically slightly outside the remit of this list, but I felt it > proper to give credit where it's due. > > minicosm is an FP-oriented game engine for the browser that was >

Re: [racket-users] Re: Lightweight, lazy trees (new package)

2020-04-22 Thread Jason Hemann
This seems quite cool and useful. Thank you for sharing! JBH On Wed, Apr 22, 2020 at 11:41 AM Simon Schlee wrote: > Hi Sid, > > this looks like a nice, clean, simple to use interface, > that could replace some of my adhoc tree traversals hidden within, > some of my code. > I am looking

[racket-users] Re: Lightweight, lazy trees (new package)

2020-04-22 Thread Simon Schlee
Hi Sid, this looks like a nice, clean, simple to use interface, that could replace some of my adhoc tree traversals hidden within, some of my code. I am looking forward to playing around with it and seeing where I can use it, thank you for creating it! Have a great day! Simon -- You received

Re: [racket-users] New week, new Racket! What are you folks up to?

2020-04-22 Thread 'John Clements' via Racket Users
Alongside everything else, I started exploring writing code to post GraphQL queries (specifically in order to interact with Canvas). The language’s syntax is yet another needlessly complicated approximation to s-expressions, but I do have some things working. Not sure if I should put together a

Re: [racket-users] New week, new Racket! What are you folks up to?

2020-04-22 Thread Hendrik Boom
On Sun, Apr 19, 2020 at 10:04:18AM -0700, Stephen De Gabrielle wrote: > New week, new Racket! What are you folks up to? # Related to Racket ## Working on the OpenGl binding. Still wrestling with Khronos's new XML specification for OpenGL. I have a somewhat confusing parser that processes

[racket-users] ‘beginners get the *impression* Racket is slow’

2020-04-22 Thread Stephen De Gabrielle
There was a very interesting thread on #beginners about speed of Racket https://racket.slack.com/archives/C09L257PY/p1587535427171800?thread_ts=1587488943.145200=C09L257PY_ts=1587535427.171800 What I took away from the discussion is beginners get the *impression* Racket is slow due to some design