Re: [realXtend] Naali 0.2.3 released

2010-06-09 Thread Peter Steinlechner
i found something new - i tried to change my avatar to roboto in naali 0.2.3 which made the viewer crash - doing the same in 0.2.2 works flawless. Maybe the clearing of cache might help - i will be looking forward to that feature. On Thu, Jun 10, 2010 at 12:21 AM, Peter Steinlechner < psteinlech..

Re: [realXtend] Naali 0.2.3 released

2010-06-09 Thread Peter Steinlechner
I will be ready to test it :-) On Thu, Jun 10, 2010 at 12:05 AM, Jonne Nauha wrote: > We could also add my mediaurl logout/exit crash fixes and the new texture > cache stuff as its ready to be committed. Took my time making it proper and > been testing it quite much. There is also new settings t

Re: [realXtend] Naali 0.2.3 released

2010-06-09 Thread Jonne Nauha
We could also add my mediaurl logout/exit crash fixes and the new texture cache stuff as its ready to be committed. Took my time making it proper and been testing it quite much. There is also new settings tab for both cache max sixes, clearing both caches and if you want to cache only decode jpe

Re: [realXtend] Naali 0.2.3 released

2010-06-09 Thread Antti Ilomäki
If the backwards compatibility code seems to work well and it's not too much trouble I think we should just make the quick fix release. Let's figure it out tomorrow. 2010/6/9 Toni Alatalo > Peter Steinlechner kirjoitti: > > but im not sure if that helps in my case, would that mean that the avat

Re: [realXtend] Naali 0.2.3 released

2010-06-09 Thread Toni Alatalo
Peter Steinlechner kirjoitti: but im not sure if that helps in my case, would that mean that the avatar material needs an update too, or the terrain textures ? As better visible on this screenshot, the avatar doesnt cast any shadow on the ground. I understood that the backwards compatibility c

Re: [realXtend] Naali 0.2.3 released

2010-06-09 Thread Toni Alatalo
Jonne Nauha kirjoitti: >From his Mikko Alaluusuas earlier post about his work this sprint. Hopefully this can be somehow fixed so old worlds can be viewed also with nicer shadows. Would be a shame to enforce this to all rex users that have already content out there. We will hear more later how

Re: [realXtend] Naali 0.2.3 released

2010-06-09 Thread Jonne Nauha
>From his Mikko Alaluusuas earlier post about his work this sprint. Hopefully this can be somehow fixed so old worlds can be viewed also with nicer shadows. Would be a shame to enforce this to all rex users that have already content out there. We will hear more later how it goes :) Hi all, my tas

Re: [realXtend] Naali 0.2.3 released

2010-06-09 Thread Antti Ilomäki
I believe it's an issue with the shaders and the new shadows. Someone's already looking into possible backwards compatibility. 2010/6/9 Peter Steinlechner > Greetings > > My First Impressions: it looks great - now also the teleport to different > regions works fine. (on naali 0.2.2 it alays end

[realXtend] Naali 0.2.3 released

2010-06-09 Thread Antti Ilomäki
Greetings everyone! Naali 0.2.3 is now available for download here: http://code.google.com/p/realxtend-naali/downloads/list There are numerous improvements especially for content creators this time; Naali now supports other texture formats besides j2k, EC editor is coming along nicely and Media U