i found something new - i tried to change my avatar to roboto in naali 0.2.3
which made the viewer crash - doing the same in 0.2.2 works flawless.
Maybe the clearing of cache might help - i will be looking forward to that
feature.
On Thu, Jun 10, 2010 at 12:21 AM, Peter Steinlechner <
psteinlech..
I will be ready to test it :-)
On Thu, Jun 10, 2010 at 12:05 AM, Jonne Nauha wrote:
> We could also add my mediaurl logout/exit crash fixes and the new texture
> cache stuff as its ready to be committed. Took my time making it proper and
> been testing it quite much. There is also new settings t
We could also add my mediaurl logout/exit crash fixes and the new texture cache
stuff as its ready to be committed. Took my time making it proper and been
testing it quite much. There is also new settings tab for both cache max sixes,
clearing both caches and if you want to cache only decode jpe
If the backwards compatibility code seems to work well and it's not too much
trouble I think we should just make the quick fix release. Let's figure it
out tomorrow.
2010/6/9 Toni Alatalo
> Peter Steinlechner kirjoitti:
>
> but im not sure if that helps in my case, would that mean that the avat
Peter Steinlechner kirjoitti:
but im not sure if that helps in my case, would that mean that the
avatar material needs an update too, or the terrain textures ?
As better visible on this screenshot, the avatar doesnt cast any
shadow on the ground.
I understood that the backwards compatibility c
Jonne Nauha kirjoitti:
>From his Mikko Alaluusuas earlier post about his work this sprint.
Hopefully this can be somehow fixed so old worlds can be viewed also
with nicer shadows.
Would be a shame to enforce this to all rex users that have already
content out there. We will hear more later how
>From his Mikko Alaluusuas earlier post about his work this sprint. Hopefully
this can be somehow fixed so old worlds can be viewed also with nicer
shadows.
Would be a shame to enforce this to all rex users that have already content
out there. We will hear more later how it goes :)
Hi all,
my tas
I believe it's an issue with the shaders and the new shadows. Someone's
already looking into possible backwards compatibility.
2010/6/9 Peter Steinlechner
> Greetings
>
> My First Impressions: it looks great - now also the teleport to different
> regions works fine. (on naali 0.2.2 it alays end
Greetings everyone!
Naali 0.2.3 is now available for download here:
http://code.google.com/p/realxtend-naali/downloads/list
There are numerous improvements especially for content creators this time;
Naali now supports other texture formats besides j2k, EC editor is coming
along nicely and Media U