Re: [realXtend] Re: about physics simulation in naali

2011-05-26 Thread Jonne Nauha
I am not 100% certain but doesn't opensim physics only provide collisions so stuff doesn't go inside one another. But it does not provide gravity and mass for objects. Like putting mass to a prim so you can push it with your avatar. I at least never seen that in opensim but might be there? :P

Re: [realXtend] Re: about physics simulation in naali

2011-05-26 Thread Toni Alatalo
On Thu, 2011-05-26 at 18:00 -0700, flair chopin wrote: Toni, may you tell me how I can put mass to a prim step by step in Naali, that is, after I New Object in Building Mode I got a new box which component or property should I add to it to activate the physical simulation? I'm sorry I don't

[realXtend] Re: about physics simulation in naali

2011-05-26 Thread flair chopin
Well, Toni, yes I need Naali0.4+Taiga mode now. According to your guide in building mode I can't found any physical settings in Components list or Properties list? how can I do and could you help me? Regards Wang On 5月27日, 下午12时50分, Toni Alatalo t...@playsign.net wrote: On Thu, 2011-05-26 at