The branch 'gnome-3-24' was created pointing to:
744bbd2... Update retro-gtk.doap
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The branch 'gnome-3-24' was created pointing to:
faaa65b... Update gnome-games.doap
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The branch 'gnome-3-26' was created pointing to:
ef89204... Version 0.12.0
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The branch 'gnome-3-26' was created pointing to:
14b07b5... flatpak: Replace Beetle GBA by mGBA
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News
This is the first version of libmanette.
Download
https://download.gnome.org/sources/libmanette/0.1/libmanette-0.1.1.tar.xz
(28.6K)
sha256sum: 790a4af3976dad2ef0386c779d4d9353d76a7f4b1c5a14d3477de1c958615166
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News
* Build system changes:
- Change the package name from manette to libmanette.
- Bump meson to 0.43.0.
- Enable GObject Introspection.
- Generate a VAPI file.
* Add manette_device_has_input() to let users check the capabilities of
a gamepad. If the ManetteDevice has a mapping, it is
News
* Device: Add rumble support.
* Make the devices rumble in manette-test if they support it.
* Mapping:
- Initialize the bindings to 0 before using them, avoiding improper
values in non used fields.
- Ensures the binding value inversion is disabled by default, avoiding
an unexpect
News
* Add dependency on libepoxy.
* RetroCoreView:
- Render the video with OpenGL instead of Cairo.
- Drop the 'pixbuf' property, bt keep the pixbuf accessor functions.
This avoids an automatic and probably useless convertion of the video
to a GdkPixbuf as it isn't part of the render
News
* Libretro backend:
- Add a CRT video filter.
- Add gamepad rumble support.
- Skip core descriptors with no matching module file.
* UI:
- Make the collection icon view more compact.
- Exit games with Alt+Left/Right (depending on language) or mouse back button.
- Wrap text of the e
The branch 'gnome-3-28' was created.
Summary of new commits:
2c6330f... flatpak: Drop not yet usable Libretro cores
b88b1e4... flatpak: Stabilize the manifests
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News
* Defer the emission of input device events by putting them into idle
event sources.
* Update the game controller database.
Download
https://download.gnome.org/sources/libmanette/0.2/libmanette-0.2.1.tar.xz
(31.7K)
sha256sum: 023508e8cbae3c24697a6145aea6a0ba888e0a920fe8e
News
* Device:
- Handle absolute axes with min > 0.
- Handle the axes' flat to support axes to d-pad mapping.
* Mapping:
- Support negative analog axis to button mappings.
- Support full-range axis to button mappings.
Download
https://download.gnome.org/sources/libmanette/0.2/
News
* Build system changes:
- Add the 'introspection' and 'vapi' options, allowing to build without
producing GObject Introspection or Vala bindings.
* Support hot-plugging in the fallback backend.
* Update the game controller mapping database.
* Various code cleanups.
Download
==
News
- HdyHeaderGroup:
- Replace GtkHeaderBar as the child type by HdyHeaderGroupChild, and
adjust the matching accessors. HdyHeaderGroupChild can hold a
GtkHeaderBar, a HdyHeaderBar, and a HdyHeaderGroup, allowing to nest
header groups.
- Replace the 'focus' property by the '
News
- HdyAvatar:
- Add the icon-name property to allow setting a different default icon
than avatar-default-symbolic.
- Ship avatar-default-symbolic as a resource to ensure it's there.
This shouldn't affect icon themes already offering it.
- Check the icon exists before using i
0.50.0 (bumped)
All contributors to this release:
Adrien Plazas
Anders Jonsson
Asier Sarasua Garmendia
Benjamin Berg
Bilal Elmoussaoui
Dušan Kazik
Dz Chen
Efstathios Iosifidis
Felipe Borges
Florentina Mușat
Gianvito Cavasoli
Jiri Grönroos
Jordan Petridis
Jordi Mas
Matej Urbančič
News
- Stop requiring the HANDY_USE_UNSTABLE_API guard.
- Stop transforming close buttons into back buttons for dialogs on the
desktop.
- Give some nice default and minimum sizes to HdyPreferencesWindow.
- HdyCarousel:
- Add HdyCarouselIndicatorDots and HdyCarouselIndicatorLines.
- Drop
GNOME
release or not, at least for the next month.
Cheers,
Adrien Plazas
Le lun. 16 oct. 2017 à 16:27, Felipe Borges a
écrit :
Hi everyone,
We have been discussing for quite some time the inclusion of GNOME
Usage in the GNOME release, initially as a "demo".
The project has bee
have a few important features which are almost ready but which need
an extra week to mature, most of them coming from a GSoC project. If
you need any more information, please contact me.
Cheers,
Adrien Plazas
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