Apologies for bumping the thread but I thought I'd take the
opportunity while I have the net!
I have realised that I'm wasting cpu time in Epic Fail by using masks
when the sprites are all the same single image! I think I can shave a
lot of time, and some memory, by taking the masks
Thanks for the feedback guys, sorry I haven't replied sooner but I
don't have the internet at home at the moment!
This is a fail to me because I had to keep scaling back my plans!
Initially I was going for a remake of the Atari ST game, "Better dead
than alien" but it just needed way too many spri
-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] On
Behalf Of Andrew Gillen
Sent: dinsdag 29 mei 2012 01:43
To: sam-users@nvg.ntnu.no
Subject: Re: Epic Fail
Agreed, this is no failure, this is start of what could be a great game.
Very smooth, I don't have a joystick that worked with m
quot;Balor Price"
Sent: Sunday, May 27, 2012 6:12 PM
To:
Subject: Re: Epic Fail
I don't know where all this activity has come from but I sure as hell like
it.
Why do you think this is a failure Rob? Looks like a total success to me.
It's just rock hard! I really like the pixel-smo
I don't know where all this activity has come from but I sure as hell
like it.
Why do you think this is a failure Rob? Looks like a total success to
me. It's just rock hard! I really like the pixel-smooth movement on
your ship and the overall smoothness of the background. Looks like
you'r