Cookie wrote:
However. Let's be clear here; there are those who had the
good fortune to grow up doing SAM stuff (or any earlier
machine), and those who didn't. The ones who did? Well, they
make games like Quantum Redshift, where everything runs at
60fps, and there's nary any slowdown or
Title: RE: Hi ho
So how does Chris White explain the disaster that was PS1 Speedball?
Zing! Hahaha!
Graham
Thanks to those who helped me out with FLASH
How many of you have written games for the SAM ?
Taff
I did a couple ;)
C
-- Sig On --
Ppps. I know i can't spell and all my grammer is wrong , so there's no
need to point it out :)
-- Sig Off --
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Sent: 06 January 2003 19:14
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