Alexander Wagner wrote:
Hi!
>> I don't know how to use masks, so i hadn't try it.
Actually, I did a short intro in the online help for the tree window.
See section "Using a Mask file to configure display".
The basic idea of a mask is to have a way to add comments to a position
or move instead
Fulvio wrote:
Hi!
>> If I open the base right away things seem to work fine, also I get a
>> populated game list if I close the base in question and reopen it once
>> (note: not open as tree)
>
> This is not my fault :-)
> "Open base as tree" don't change the current database so you're still
Alexander Wagner wrote:
> Fulvio wrote:
>
> Hi!
>
>> This patch allow to change the board without waiting for tree windows
>> to complete search.
>> Can you try it to see if there are some bugs or side effects?
>
> Could you please check the following:
>
> - Open base as tree
> - Ctrl-L to get the
Fulvio wrote:
Hi!
> This patch allow to change the board without waiting for tree windows to
> complete search.
> Can you try it to see if there are some bugs or side effects?
Could you please check the following:
- Open base as tree
- Ctrl-L to get the game list
If I do this, my game list is
This patch allow to change the board without waiting for tree windows to
complete search.
Can you try it to see if there are some bugs or side effects?
? .cproject
? .project
? Makefile
Index: src/position.cpp
===
RCS file: /cvsroot/