Re: [Scid-users] Questions

2019-12-27 Thread Maurice McCarthy
Hi Carol

The error message

dpkg-query: package 'scid' is not installed

presumably means that you compiled and installed scid for yourself. Is
that right? If the package management system is not in control of the
installation it may not have it added to the list of installed files.

It seems that on Ubuntu systems Scid should install into /usr/games so
that the list of files produced by

$ dpkg -L scid

ought to include

/usr/games/pgnfix
/usr/games/sc_eco
/usr/games/sc_epgn
/usr/games/sc_import
/usr/games/sc_remote
/usr/games/sc_spell
/usr/games/scid
/usr/games/scidpgn
/usr/games/spf2spi
/usr/games/spliteco
/usr/games/tkscid

Xubuntu 18.04 LTS (Bionic Beaver) would install Scid 4.6.2 through apt
or Software and 4.7.0 would have to be compiled separately on your own
machine. I'm told the way to integrate in into your system is to use
the program checkinstall https://wiki.debian.org/CheckInstall

Hope this helps
Maurice


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Re: [Scid-users] Questions

2019-12-27 Thread Maurice McCarthy
Its about 15 years since I've used Debian based systems so many quirks
may have arisen. There should be no need to cd to scid and all
commands will have a gui equivalent. In fact looking at the Bourne
scripts they may launch a gui instance of scid - i.e. tkscid. I'll
have a look into Xubuntu. Ill get back to you asap.

Maurice

On 27/12/2019, Carol McAnulty  wrote:
> Weird, I get this
> [code]
> cmcanulty@ubuntu1:~$ dpkg -L scid | grep bin
> dpkg-query: package 'scid' is not installed
> Use dpkg --info (= dpkg-deb --info) to examine archive files,
> and dpkg --contents (= dpkg-deb --contents) to list their contents.
> cmcanulty@ubuntu1:~$
> [code]
>
>  Yet it certainly is installed as screenshot below shows. I also don't  know
> how to use scid commands. Do I first cd to scid in terminal and does scid
> have to be running first? Thank you
>
> [cid:0e11e9cb-15f1-4120-8d85-12488bc50540]
> Carol & Denny McAnulty
> cmcanu...@hotmail.com

> 
> From: Maurice McCarthy 
> Sent: Friday, December 27, 2019 3:07 AM
> To: Carol McAnulty 
> Cc: scid-users 
> Subject: Re: [Scid-users] Questions
>
> Hi Carol,
>
> No problem. If you run the dpkg command to give you a list of files
> installed by the Scid package (you may have to prefix this with sudo,
> cannot remember)
>
> $ dpkg -L scid | grep bin
>
> You should get a list something like this :
>
> /usr/local/bin/pgnfix
> /usr/local/bin/sc_eco
> /usr/local/bin/sc_epgn
> /usr/local/bin/sc_import
> /usr/local/bin/sc_remote
> /usr/local/bin/sc_spell
> /usr/local/bin/scid
> /usr/local/bin/scidpgn
> /usr/local/bin/spf2spi
> /usr/local/bin/spliteco
> /usr/local/bin/tkscid
> /usr/local/share/scid/books/Elo2400.bin
> /usr/local/share/scid/books/Performance.bin
> /usr/local/share/scid/books/gm2600.bin
> /usr/local/share/scid/books/varied.bin
>
> The "local" folder may not used on your own system but I run OpenBSD
> where a separate local partition is standard for installed programs.
> The  executable are all in the bin folder and of those only tkscid is
> a compiled program. All others are scripts which can be read with any
> text reader e.g. less or geany (colourises the text). The file command
> can also sometimes be useful.
>
> $ file /usr/local/bin/pgnfix
> /usr/local/bin/pgnfix: a /usr/local/bin/python2.7 script text executable
>
> $ file /usr/local/bin/scid
> /usr/local/bin/scid: Bourne shell script text executable
>
> Reading the scripts will tell you what they do.
>
> Best Wishes
> Maurice
>
> On 26/12/2019, Carol McAnulty  wrote:
>> I use xubuntu linux and would be interested in seeing a list of the other
>> tools available in scid for linux. Thank you
>>
>> Carol & Denny McAnulty
>> cmcanu...@hotmail.com
>


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Re: [Scid-users] Questions

2019-12-27 Thread Maurice McCarthy
Hi Carol,

No problem. If you run the dpkg command to give you a list of files
installed by the Scid package (you may have to prefix this with sudo,
cannot remember)

$ dpkg -L scid | grep bin

You should get a list something like this :

/usr/local/bin/pgnfix
/usr/local/bin/sc_eco
/usr/local/bin/sc_epgn
/usr/local/bin/sc_import
/usr/local/bin/sc_remote
/usr/local/bin/sc_spell
/usr/local/bin/scid
/usr/local/bin/scidpgn
/usr/local/bin/spf2spi
/usr/local/bin/spliteco
/usr/local/bin/tkscid
/usr/local/share/scid/books/Elo2400.bin
/usr/local/share/scid/books/Performance.bin
/usr/local/share/scid/books/gm2600.bin
/usr/local/share/scid/books/varied.bin

The "local" folder may not used on your own system but I run OpenBSD
where a separate local partition is standard for installed programs.
The  executable are all in the bin folder and of those only tkscid is
a compiled program. All others are scripts which can be read with any
text reader e.g. less or geany (colourises the text). The file command
can also sometimes be useful.

$ file /usr/local/bin/pgnfix
/usr/local/bin/pgnfix: a /usr/local/bin/python2.7 script text executable

$ file /usr/local/bin/scid
/usr/local/bin/scid: Bourne shell script text executable

Reading the scripts will tell you what they do.

Best Wishes
Maurice

On 26/12/2019, Carol McAnulty  wrote:
> I use xubuntu linux and would be interested in seeing a list of the other
> tools available in scid for linux. Thank you
>
> Carol & Denny McAnulty
> cmcanu...@hotmail.com


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Re: [Scid-users] Questions

2019-12-26 Thread Steve Cohen
Ok, thanks.  I am at home in the terminal, which I used to prove that
pgnscid no longer existed. :-). However, I think the GUI methods for
importing pgn are more than adequate for my current needs.

On Thu, Dec 26, 2019 at 8:59 AM Maurice McCarthy 
wrote:

> Steve,
>
> I've just been investigating Mike Curtis's comment about sc_import. As
> you are running Ubuntu, if you are comfortable using the terminal then
> this shell script is used like this (to quote the opening comment of
> the script itself)
>
> # sc_import:
> # Import PGN files of games into an existing Scid database.
> #
> # Usage:  sc_import  
>
> This is not available in the Windows version, so far as I can see.
> There are various other useful tools in the Linux version also.
>
> Regards
>
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Re: [Scid-users] Questions

2019-12-26 Thread Maurice McCarthy
Steve,

I've just been investigating Mike Curtis's comment about sc_import. As
you are running Ubuntu, if you are comfortable using the terminal then
this shell script is used like this (to quote the opening comment of
the script itself)

# sc_import:
# Import PGN files of games into an existing Scid database.
#
# Usage:  sc_import  

This is not available in the Windows version, so far as I can see.
There are various other useful tools in the Linux version also.

Regards


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Re: [Scid-users] Questions

2019-12-25 Thread bstp
> I don't use si4 files at all. I found then very unefficient for my
purposes, so I work only on PGN files.

If that's the case, I'm not sure why one would keep working with SCID. As I
understand it, SCID is made to use its own format. To import from and
export to PGN files each time one is working with SCID looks cumbersome.

***

> I don't trust SCID programme

If you don't trust the SCID program, it might be best to not comment
furthermore on this mailing list. As far as I am concerned, I ran SCID for
more than three years without any one single crash of loss of information
with intensively annotated games.
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Re: [Scid-users] Questions

2019-12-25 Thread Krzysztof Janda
1. I don't use si4 files at all. I found then very unefficient for my 
purposes, so I work only on PGN files.


2. I don't know how to use si4 files, so I choose "save PGN" files, 
which I know how they works.
I can edit PGN's easily in Notepad. I delete "rules infraction" games 
and similar bad ones, where Arena 3.5.1 doesn't handle with them, making 
errors in the database.
I had no time and will to dig into si4 yet. I don't trust SCID 
programme, so I will wait for bug's upgrates I guess.


3. Yes. 4.7.0 version.
I am working with PGN's up to 200-250 MB. Bigger ones are not handled in 
the old SCID.


4. "And step by step what did you do to reveal this bug?
Any pertinent comments on why you think it is a bug too might help me."

Now I cannot remember. I need to try in January again and if I find this 
bug again, I will describe it precisely and put here.


5. "Did "ctrl-M" clear all the comments in a game or database?"

It is not working in SCID 4.7.0 at all. It is working in the SCID vs PC 
with some options.

I will try to test comments again in January if I find a time.

I cannot help you more for now. We'll be in touch.

Greetings,
Krzysztof Janda

W dniu 2019-12-23 o 15:57, Maurice McCarthy pisze:

Most importantly the PGN files should only be used READ-ONLY. Do not
try to change them. If you wish to alter the file then it MUST be
first imported to si4 format as explained to Steve Cohen. (File-New
and save a new empty si4 file then Database-Import...) (An already
existing si4 file will work also.) Secondly, Scid is highly
inefficient in handling PGN files. However, I am not a coder and do
not understand how it has corrupted your PGN file. It should not do
that. It should only lose all changes.

Could you supply more details of this please. Which operating system
you use and which version of Scid (4.7.0 I presume). Exactly how big
is the pgn file? And step by step what did you do to reveal this bug?
Any pertinent comments on why you think it is a bug too might help me.
(All work on Scid is purely voluntary but if it can be improved I'm
sure folk will try to do so.) Thanks for your report.

Did "ctrl-M" clear all the comments in a game or database? I assume
you cannot mean a single comment as there is a button for that in the
Comment Tab. You can clear all comments when you export a Scid
database to pgn format. --
brings up options which you can choose to export or leave out.

Best Wishes
Moss



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Re: [Scid-users] Questions

2019-12-25 Thread Steve Cohen
Thanks!

But now that I understand the model, I don’t really have an issue.

Perhaps you are so used to Scid’s unusual model (unlike any program I’ve
ever worked with) that it doesn’t strike you as strange.  But the
documentation ought to mention it more prominently.  Basically you HAVE TO
create a New Database as a first step when starting to use Scid (aside from
the secondary use case of opening/viewingg PGN files). The confusion arises
from the fact that the UI makes it look like you’re working with a new
database (clipbase) but this is a database that cannot be saved.

I don’t want to be seen as overly critical.  I wouldn’t be writing if I
didn’t think SCID was an excellent piece of software.

On Wed, Dec 25, 2019 at 4:21 AM Maurice McCarthy 
wrote:

> On 24/12/2019, Steve Cohen  wrote:
>
> >> 2. Import the pgn file into this new database with - >> ...> The imported games are saved immediately in the Scid database.
> >
> > Yes, this is what was confusing me.  Most other software has a Save and
> > a Save As function, but scid's only allows saving to a preexisting
> > database file.  This is counter-intuitive and confusing.  In particular,
> > the idea of saving clipbase to a database file makes sense and would
> > make things better.  But this is, I suppose a Nice To Have.
> >
>
> Not sure if   this helps but you can copy individual games from
> clipbase to another open database by a right-click on the game list.
> See pgn.
>
> Is it sad to be writing this on Christmas Day. HRH is still asleep so
> I've got a little time to myself ! :)
>
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Re: [Scid-users] Questions

2019-12-25 Thread Maurice McCarthy
On 24/12/2019, Steve Cohen  wrote:

>> 2. Import the pgn file into this new database with -> ...> The imported games are saved immediately in the Scid database.
>
> Yes, this is what was confusing me.  Most other software has a Save and
> a Save As function, but scid's only allows saving to a preexisting
> database file.  This is counter-intuitive and confusing.  In particular,
> the idea of saving clipbase to a database file makes sense and would
> make things better.  But this is, I suppose a Nice To Have.
>

Not sure if   this helps but you can copy individual games from
clipbase to another open database by a right-click on the game list.
See pgn.

Is it sad to be writing this on Christmas Day. HRH is still asleep so
I've got a little time to myself ! :)


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Re: [Scid-users] Questions

2019-12-24 Thread Mike Curtis
Try sc_import instead.


On 12/24/19, Shawn K. Quinn  wrote:
> On 12/23/19 07:09, Maurice McCarthy wrote:
>> Thus the old program pgnscid is now redundant.
>
> No, it's still useful for converting PGN files from the command line.
> You can't automate mouse clicks.
>
> --
> Shawn K. Quinn 
> http://www.rantroulette.com
> http://www.skqrecordquest.com
>
>
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Re: [Scid-users] Questions

2019-12-24 Thread Shawn K. Quinn
On 12/23/19 07:09, Maurice McCarthy wrote:
> Thus the old program pgnscid is now redundant.

No, it's still useful for converting PGN files from the command line.
You can't automate mouse clicks.

-- 
Shawn K. Quinn 
http://www.rantroulette.com
http://www.skqrecordquest.com


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Re: [Scid-users] Questions

2019-12-24 Thread Maurice McCarthy
Glad to help
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Re: [Scid-users] Questions

2019-12-24 Thread Steve Cohen

Maurice, thanks!  inline replies below

On 12/23/19 7:09 AM, Maurice McCarthy wrote:

Hi Steve,

The documentation tends to lag behind the coded program quite a lot.
I've volunteered myself to try to improve this. I've found that I need
to know the program much better than I do to really get to grips with
this. Lately I've been held up by ill health too. Had an operation 3
weeks ago but the recovery is going very well.


Good luck with it!



Not everything works as I dare say we would like. If you press F1
anywhere in Scid you are intended to get relevant help. All the html
files are generated from the Tcl code of the built-in help.

Pgn files cannot be altered in Scid. They can only be read and all
changes will be lost. The procedure to import a pgn file to a Scid
database (which consists of 3 files - an index file .si4, a game file
.sg4 and a name file .sn4) is as follows:

Suppose you have a pgn file of AlphaZero's games called AlphaZero.pgn

1. Create a brand new Scid database with - and name it, for
example "AlphaZero.si4 " (The index file implies both the associated
files also)

2. Import the pgn file into this new database with - The imported games are saved immediately in the Scid database.


Yes, this is what was confusing me.  Most other software has a Save and 
a Save As function, but scid's only allows saving to a preexisting 
database file.  This is counter-intuitive and confusing.  In particular, 
the idea of saving clipbase to a database file makes sense and would 
make things better.  But this is, I suppose a Nice To Have.


Once I realized that I had to have (i.e. create) a set of database files 
already in order to save, it was easy.


Thus the old program pgnscid is now redundant.
Note also the documentation currently references 3rd generation
database files .si3 etc. rather than 4th generation. I think that the
Windows fork of Scid code to "PC vs. Scid" was responsible for the 4th
generation improvement and this has subsequently been drawn into the
original Scid.


Yeah, this bit me too.  I searched for .si3 files and couldn't find any!



I run Scid 4.7.0 on OpenBSD and on Windows 10 to try to satisfy myself
of any anomalies between the two operating systems. If I can be of any
further help please let me know. I'll do my best to respond within a
day or two.

Best Wishes
Moss


On 22/12/2019, Steve Cohen  wrote:

1.  I'm using scid on Ubuntu Linux 19.04.  The web site used to have a
document for installing the latest there?  I no longer see this.  Don't
remember how I previously installed it.

2.  I'm sure I've been using scid suboptimally but can't figure out the
right way.  I've mainly been working with .pgn files.  Lately I wonder
what is the function of "saving" the database?  It creates no files that
I can see.  Where is the function that saves the "clipbase" database to
disk?  And so, even though I dutifully "save" the database, I have to
also export a game to a .pgn file to retain my work.  What am I missing?

3. The Import.html help file mentions a program called pgnscid, but it
doesn't seem to exist on my system.  Where should it be?


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Re: [Scid-users] Questions

2019-12-24 Thread Luciano
You can also find .deb packages on pkgs.org.

Luciano Salerno


Il giorno lun 23 dic 2019 alle ore 00:59 Steve Cohen 
ha scritto:

> 1.  I'm using scid on Ubuntu Linux 19.04.  The web site used to have a
> document for installing the latest there?  I no longer see this.  Don't
> remember how I previously installed it.
>
> 2.  I'm sure I've been using scid suboptimally but can't figure out the
> right way.  I've mainly been working with .pgn files.  Lately I wonder
> what is the function of "saving" the database?  It creates no files that
> I can see.  Where is the function that saves the "clipbase" database to
> disk?  And so, even though I dutifully "save" the database, I have to
> also export a game to a .pgn file to retain my work.  What am I missing?
>
> 3. The Import.html help file mentions a program called pgnscid, but it
> doesn't seem to exist on my system.  Where should it be?
>
>
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Re: [Scid-users] Questions

2019-12-24 Thread Maurice McCarthy
Thanks for the good wishes Greg.
And a Merry Christmas to all
Best wishes of the season!
Maurice
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Re: [Scid-users] Questions

2019-12-23 Thread Werner Haas

Hi Steve,

Maurice answered already so I just try to append to his information.


1.  I'm using scid on Ubuntu Linux 19.04.  The web site used to have a 
document for installing the latest there?  I no longer see this.  Don't 
remember how I previously installed it.


You can either download from 
https://sourceforge.net/projects/scid/files/Scid/Scid%204.7/
the file scid-4.7.0_x64_linux.tar.gz which seems to have all you would 
need - it is 129.8 MB strong. I assume you get all the spelling files and 
pictures.


As I have not an x64 sytem but a x32 system (Slackware 14.2) I downloaded 
the file scid-code-4.7.0.zip (15.8 MB).


I unpacked the files in a directory.
Than I opened a terminal and went ino this directory.

With "./configure" I configured the program.
With "make" I compiled it.

After that I had a working Scid 4.7 program in this directory that I can 
start from the command line with "scid".


I assume that you will make a shortcut/launcher/"whatever it is called in 
Ubuntu" ;-) on your desktop.


A note: Scid needs two programs to work: Tcl and TK8.6. As you are
running a version of scid I assume you've got them already.

There is a german Ubuntu website that could help here (with automatic 
translation): https://wiki.ubuntuusers.de/Scid/
And there is of course a website from scid itself: 
https://sourceforge.net/p/scid/wiki/CompileScid/




2.  I'm sure I've been using scid suboptimally but can't figure out the right 
way.  I've mainly been working with .pgn files.  Lately I wonder what is the 
function of "saving" the database?  It creates no files that I can see. 
Where is the function that saves the "clipbase" database to disk?  And so, 
even though I dutifully "save" the database, I have to also export a game to 
a .pgn file to retain my work.  What am I missing?



Sorry. You can't save the clipbase.

You can do the same things there like in any other database but it will be 
emptied when you leave the program.


If you want your changes to stay permanently you should copy these game 
files from the clipbase into one of your own databases as Maurice 
suggested.


You can do a lot of things with databases. One thing is, that a scid 
database will open faster than a pgn file with the same amount of game 
files.





3. The Import.html help file mentions a program called pgnscid, but it 
doesn't seem to exist on my system.  Where should it be?


As Maurice already wrote, this was necessary in former versions of scid.
Now you can open pgn files with 3.44 M files (maybe more, but this is my 
biggest database ;-) ).


To import files from a pgn file to your own database:

Open your own database.

Click "Database" -> Import File(s) of PGN Games...

The files will be loaded into your database and stay there permanently.

Hope this helps.

Kind regards

Werner



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Re: [Scid-users] Questions

2019-12-23 Thread Maurice McCarthy
Hi Steve,

The documentation tends to lag behind the coded program quite a lot.
I've volunteered myself to try to improve this. I've found that I need
to know the program much better than I do to really get to grips with
this. Lately I've been held up by ill health too. Had an operation 3
weeks ago but the recovery is going very well.

Not everything works as I dare say we would like. If you press F1
anywhere in Scid you are intended to get relevant help. All the html
files are generated from the Tcl code of the built-in help.

Pgn files cannot be altered in Scid. They can only be read and all
changes will be lost. The procedure to import a pgn file to a Scid
database (which consists of 3 files - an index file .si4, a game file
.sg4 and a name file .sn4) is as follows:

Suppose you have a pgn file of AlphaZero's games called AlphaZero.pgn

1. Create a brand new Scid database with - and name it, for
example "AlphaZero.si4 " (The index file implies both the associated
files also)

2. Import the pgn file into this new database with - The imported games are saved immediately in the Scid database.

Thus the old program pgnscid is now redundant.
Note also the documentation currently references 3rd generation
database files .si3 etc. rather than 4th generation. I think that the
Windows fork of Scid code to "PC vs. Scid" was responsible for the 4th
generation improvement and this has subsequently been drawn into the
original Scid.

I run Scid 4.7.0 on OpenBSD and on Windows 10 to try to satisfy myself
of any anomalies between the two operating systems. If I can be of any
further help please let me know. I'll do my best to respond within a
day or two.

Best Wishes
Moss


On 22/12/2019, Steve Cohen  wrote:
> 1.  I'm using scid on Ubuntu Linux 19.04.  The web site used to have a
> document for installing the latest there?  I no longer see this.  Don't
> remember how I previously installed it.
>
> 2.  I'm sure I've been using scid suboptimally but can't figure out the
> right way.  I've mainly been working with .pgn files.  Lately I wonder
> what is the function of "saving" the database?  It creates no files that
> I can see.  Where is the function that saves the "clipbase" database to
> disk?  And so, even though I dutifully "save" the database, I have to
> also export a game to a .pgn file to retain my work.  What am I missing?
>
> 3. The Import.html help file mentions a program called pgnscid, but it
> doesn't seem to exist on my system.  Where should it be?
>
>
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Re: [Scid-users] Questions and suggestions...

2010-03-25 Thread Alexander Wagner
Joao Rita wrote:

Hi!

 Recently I've been extensively using the correspondence side of scid and
 I found some shortfalls, not that I'm complaining, in actual fact I'm in
 no way tempted to go to any other tools, although I have to use ECTool
 for a few of my games... (IECC doesn't use Xfcc...)

Hey, you could even make requests :) Implementation however will depend 
on my (quite limited) spare time.

 1. How far off is SCID from being able to print positions?
 
 This is particularly nice if you want to transpose to a physical board
 and analyse the position. 

Let me put it that way: I've some good reason to come to this part as 
I'll do some postal play I think later this year. Now this postal stuff 
requires, ahm well, a postcard. I'm still working on this issue and how 
to do it but have some ideas. This would also include printing a 
position on that very postcard. I'm still sorting out if and how it can 
be done. (Do you have a nice cls for a CC postcard in LaTeX? There is an 
old BDF-package, but this seems to be broken.)

 2. How easy is it to export to Latex but setting it in such a way
 diagrams from certain positions within a game are displayed?

I've the rework of some of the LaTeX-stuff on my agenda already.

Still, what you want is actually available right now. Just add the D NAG 
to the position you want to show. That is go to the position in 
question, hit Ctrl-E for the Comment Editor and just add the D as NAG 
value. Once you export to LaTeX every position with this NAG will give a 
nice diagram in your export.

 3. How easy is it to filter only games which your up to move?

It is trivial for Xfcc and actually solved already. In the 
correspondence chess setup dialogue you have a checkbox for Only games 
I have the move. This checked only those games show up in the CC game 
window.

The issue is a bit tricky for email games as I don't know who has the 
move here and who you are. In a way.

That is it has to rely on that fact that you got all games in your Scid 
Inbox and opened them once for them to get synced against the base. 
However, IF your base is current it is easy and done as well. You can 
just do a header search for the special player !mymove. Given you set 
your player names correctly (Options/Chessboard/My Player names) this 
will filter all games that are not finished and where the player 
matching either of your player names has the move. It also keeps track 
of you being white/black so you might want to add the Ignore Colours 
option in your header search.

BTW: you can use the special player !me to filter all of your games in a 
given database.

 4. How far away is SCID from being able to receive PGN games and send
 out replies like ECTool?

I don't get what you mean here. Current CVS has actually some relay 
feature built in which currently works for ICCF Webchess relays. Is this 
the functionality you refer to? I don't know ECTool, I'm afraid.

 5. Last question, how easy would it be for me to potentially get
 involved and help with the implementation of these points?:)

Actually quite easy. First step done. At least if there is an open issue.

-- 

Kind regards,/ War is Peace.
 |Freedom is Slavery.
Alexander Wagner| Ignorance is Strength.
 |
 | Theory : G. Orwell, 1984
/  In practice:   USA, since 2001

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